Abstract. Modern video games present many challenging applications for artificial intelligence. Agents must not only appear intelligent but must also be fun to play against. In the video game genre of the first person shooter an agent must mimic all the behaviors of a human soldier in a combat situation. The standard opponent in a “first person shooter ” uses a finite-state machine and a series of hand coded rules. Drawbacks of this system include a high level of predictability of opponents and a large amount of work manually programming each rule. Modern advances in machine learning have enabled agents to accurately learn rules from a set of examples. By sampling data from an expert player we use these machine learning algorithms in a firs...
machine learning in video game Artificial Intelligence (AI) by developing an adaptive AI system for ...
Thurau C, Bauckhage C, Sagerer G. Learning Human-Like Movement Behavior for Computer Games. In: Pro...
The design of artificial intelligence in computer games is an important component of a player's game...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2...
We present two examples of how human-like behavior can be implemented in a model of computer...
Video games are quickly becoming a significant part of society with a growing industry that employs ...
As virtual environments are becoming graphically nearly realistic, the need for a satisfying Artific...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
We present two examples of how human-like behavior can be implemented in a model of computer...
Video games are quickly becoming a significant part of society with a growing industry that employs ...
This report describes the process of analysing a set of server logs which were recorded during games...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
machine learning in video game Artificial Intelligence (AI) by developing an adaptive AI system for ...
Thurau C, Bauckhage C, Sagerer G. Learning Human-Like Movement Behavior for Computer Games. In: Pro...
The design of artificial intelligence in computer games is an important component of a player's game...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2...
We present two examples of how human-like behavior can be implemented in a model of computer...
Video games are quickly becoming a significant part of society with a growing industry that employs ...
As virtual environments are becoming graphically nearly realistic, the need for a satisfying Artific...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
We present two examples of how human-like behavior can be implemented in a model of computer...
Video games are quickly becoming a significant part of society with a growing industry that employs ...
This report describes the process of analysing a set of server logs which were recorded during games...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
machine learning in video game Artificial Intelligence (AI) by developing an adaptive AI system for ...
Thurau C, Bauckhage C, Sagerer G. Learning Human-Like Movement Behavior for Computer Games. In: Pro...
The design of artificial intelligence in computer games is an important component of a player's game...