We give a characterisation of certain types of puzzle in terms of the structure of the question posed and the nature of the answer to the puzzle. Using this characterisation, we have extended the HR theory formation system (2) to enable it to automatically generate puzzles given background information about a set of objects of interest. The main technical difficulty to overcome was to ensure that the puzzles generated by HR had a single solution (up to a level of plausibility). We give details of the implementation and some results from its application.
Our project was about creating a Personal Puzzle Producer. We decided to focus on Rush Hour as our p...
In this paper, we present a general technique to generate and evaluate puzzle levels made by Puzzle ...
The potential of applying image processing tools and artificial intelligence in learning processes i...
Automated theory formation involves, amongst other things, the production of examples, concepts and ...
Recently, many automatic test generation techniques have been proposed, such as Randoop, Pex and jCU...
Introduction Automated theory formation involves the production of objects of interest, concepts ab...
A logic puzzle is a form of entertainment that asks the solver to infer relationships between object...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
Refinement is a powerful mechanism for mastering the complexities that arise when formally modelling...
In this paper, we introduce a technique for AI generation of the Bullets puzzle, a paper-and-pencil ...
High-quality Artificial Intelligence (AI) education goes beyond traditional lectures by stimulating ...
The automation of specific mathematical tasks such as theorem proving and algebraic manipulation ha...
We are investigating how and why mathematicians invent new concepts while developing a theory, and i...
Abstract. This paper presents Sherlock, a semi-automatic quiz gener-ation system for educational pur...
Pen and paper puzzles are a fun pastime to test your logical reasoning skills, with Sudoku being the...
Our project was about creating a Personal Puzzle Producer. We decided to focus on Rush Hour as our p...
In this paper, we present a general technique to generate and evaluate puzzle levels made by Puzzle ...
The potential of applying image processing tools and artificial intelligence in learning processes i...
Automated theory formation involves, amongst other things, the production of examples, concepts and ...
Recently, many automatic test generation techniques have been proposed, such as Randoop, Pex and jCU...
Introduction Automated theory formation involves the production of objects of interest, concepts ab...
A logic puzzle is a form of entertainment that asks the solver to infer relationships between object...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
Refinement is a powerful mechanism for mastering the complexities that arise when formally modelling...
In this paper, we introduce a technique for AI generation of the Bullets puzzle, a paper-and-pencil ...
High-quality Artificial Intelligence (AI) education goes beyond traditional lectures by stimulating ...
The automation of specific mathematical tasks such as theorem proving and algebraic manipulation ha...
We are investigating how and why mathematicians invent new concepts while developing a theory, and i...
Abstract. This paper presents Sherlock, a semi-automatic quiz gener-ation system for educational pur...
Pen and paper puzzles are a fun pastime to test your logical reasoning skills, with Sudoku being the...
Our project was about creating a Personal Puzzle Producer. We decided to focus on Rush Hour as our p...
In this paper, we present a general technique to generate and evaluate puzzle levels made by Puzzle ...
The potential of applying image processing tools and artificial intelligence in learning processes i...