This paper presents a powerful, yet strikingly simple and novel modification in the design of a conventional computer mouse that enables a user to feel, and the computer to discretely sense, two distinct "clicks" on each mouse button, activated by pressing lightly and pressing firmly to pop through. We achieve this double-action effect by converting the standard mouse buttons to pop through tactile pushbuttons that are similar to those widely used as the focus/shutterrelease buttons on consumer photographic cameras. We present this mouse design in a prototype stage both to describe the compelling interactions we have already developed and to inspire further investigation. The direct impact of our mouse modification is a third butt...
We present a simple finger registration technique that can distinguish in real-time which hand and w...
We describe input devices and two-handed interaction techniques to support map navigation tasks. We ...
Computers are the electronic brains of the era, technology’s greatest gift to mankind. The functioni...
In this paper we present novel input devices that combine the standard capabilities of a computer mo...
An innovative type of keyboard-driven mouse control, called DualMouse, is introduced. In addition to...
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DO...
In this paper we investigate the use of a uni-pressure and dual-pressure augmented mouse. With a pre...
Although the way we interact with computers is substantially the same since twenty years --based on ...
We explore the use of multi-finger input to emulate full mouse functionality, such as the tracking s...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
There are many ways for Human computer interaction. Out of these standard PC mouse has been in use f...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
Abstract. Point-and-click interface modalities are a pervasive method of interacting with graphical ...
In this paper, we propose a novel method, FingerSense to enhance the expressiveness of physical butt...
Desktop-based Windows, Icons, Menus and Pointers (WIMP) interfaces have changed very little in the l...
We present a simple finger registration technique that can distinguish in real-time which hand and w...
We describe input devices and two-handed interaction techniques to support map navigation tasks. We ...
Computers are the electronic brains of the era, technology’s greatest gift to mankind. The functioni...
In this paper we present novel input devices that combine the standard capabilities of a computer mo...
An innovative type of keyboard-driven mouse control, called DualMouse, is introduced. In addition to...
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DO...
In this paper we investigate the use of a uni-pressure and dual-pressure augmented mouse. With a pre...
Although the way we interact with computers is substantially the same since twenty years --based on ...
We explore the use of multi-finger input to emulate full mouse functionality, such as the tracking s...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
There are many ways for Human computer interaction. Out of these standard PC mouse has been in use f...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
Abstract. Point-and-click interface modalities are a pervasive method of interacting with graphical ...
In this paper, we propose a novel method, FingerSense to enhance the expressiveness of physical butt...
Desktop-based Windows, Icons, Menus and Pointers (WIMP) interfaces have changed very little in the l...
We present a simple finger registration technique that can distinguish in real-time which hand and w...
We describe input devices and two-handed interaction techniques to support map navigation tasks. We ...
Computers are the electronic brains of the era, technology’s greatest gift to mankind. The functioni...