Fast Internet connections and the widespread use of high performance graphic cards are making Distributed Virtual Environment systems very common nowadays. However, there are several key issues in these systems that should still be improved in order to design a scalable and costeffective DVE system. One of these key issues is the partitioning problem. This problem consists of efficiently assigning clients (3-D avatars) to the servers in the system
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Distributed Virtual Environment Systems are widely used in massively multiplayer online games. With ...
Most of architectures proposed for developing Distributed Virtual Environment (DVE) allow limited nu...
Fast Internet connections and the widespread use of high performance graphic cards are making Distri...
Abstract. Fast Internet connections and the widespread use of high performance graphic cards are mak...
Distributed Virtual Environments (DVE) are very useful in many different application areas. However,...
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual ...
Current Distributed Virtual Environment (DVE) systems run simulations based on a server-network ar-c...
Distributed Virtual Environment (DVE) systems model and simulate the activities of thousands of enti...
A distributed virtual environment (DVE) allows users at different geographical locations to share in...
In DVEs, the primary task is to maintain a consistent view of the virtual world among all users. Mul...
The majority of the systems and platforms developed for supporting Distributed Virtual Environments ...
When users are connected to a Large Scale distributed virtual environment system on internet, downlo...
The partitioning constitutes one of the basic problems that need to be handled in Distributed Virtua...
Chan Ming-fei.Thesis (M.Phil.)--Chinese University of Hong Kong, 1999.Includes bibliographical refer...
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Distributed Virtual Environment Systems are widely used in massively multiplayer online games. With ...
Most of architectures proposed for developing Distributed Virtual Environment (DVE) allow limited nu...
Fast Internet connections and the widespread use of high performance graphic cards are making Distri...
Abstract. Fast Internet connections and the widespread use of high performance graphic cards are mak...
Distributed Virtual Environments (DVE) are very useful in many different application areas. However,...
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual ...
Current Distributed Virtual Environment (DVE) systems run simulations based on a server-network ar-c...
Distributed Virtual Environment (DVE) systems model and simulate the activities of thousands of enti...
A distributed virtual environment (DVE) allows users at different geographical locations to share in...
In DVEs, the primary task is to maintain a consistent view of the virtual world among all users. Mul...
The majority of the systems and platforms developed for supporting Distributed Virtual Environments ...
When users are connected to a Large Scale distributed virtual environment system on internet, downlo...
The partitioning constitutes one of the basic problems that need to be handled in Distributed Virtua...
Chan Ming-fei.Thesis (M.Phil.)--Chinese University of Hong Kong, 1999.Includes bibliographical refer...
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Distributed Virtual Environment Systems are widely used in massively multiplayer online games. With ...
Most of architectures proposed for developing Distributed Virtual Environment (DVE) allow limited nu...