Connected particle systems can depict many objects difficult to model in any other fashion. We present a method for animating viscous fluids by simulating the forces of such particles interacting with each other. This method allows for collision detection between the particles and obstacles, both stationary and mobile, and it allows solid objects to break and melt. An approximate method for covering the particles with an isosurface for efficient rendering is also presented
The presence of even small amounts of liquid between particles dramatically changes the dynamics of ...
Discrete simulation methods are efficient tools to investigate the complex behaviors of complex flui...
We present a general method for modeling and animating liquids. The system is specifically designed ...
Realistic interaction between rigid-, deformable- and liquid-bodies can add an substantial realism i...
AbstractIn this paper, a novel particle model for simulating incompressible inviscid fluids and defo...
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward...
An experimental method for modelling and rendering liquids in motion is presented. A particle system...
I present a method to simulate complex-shaped interacting bodies, a problem which appears in many a...
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible ani...
International audienceThis paper proposes a practical technique for fast animation of materials such...
Abstract. The orientation of long bodies (one dimension is much prevailing upon the other two) in li...
Abstract. This paper presents a new visually realistic animation technique for objects that melt and...
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible ani...
Abstract — Both high-end training simulators and computer games lack convincingly realistic and inte...
Discrete simulation methods are efficient tools to investigate the behaviors of complex fluids such ...
The presence of even small amounts of liquid between particles dramatically changes the dynamics of ...
Discrete simulation methods are efficient tools to investigate the complex behaviors of complex flui...
We present a general method for modeling and animating liquids. The system is specifically designed ...
Realistic interaction between rigid-, deformable- and liquid-bodies can add an substantial realism i...
AbstractIn this paper, a novel particle model for simulating incompressible inviscid fluids and defo...
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward...
An experimental method for modelling and rendering liquids in motion is presented. A particle system...
I present a method to simulate complex-shaped interacting bodies, a problem which appears in many a...
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible ani...
International audienceThis paper proposes a practical technique for fast animation of materials such...
Abstract. The orientation of long bodies (one dimension is much prevailing upon the other two) in li...
Abstract. This paper presents a new visually realistic animation technique for objects that melt and...
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible ani...
Abstract — Both high-end training simulators and computer games lack convincingly realistic and inte...
Discrete simulation methods are efficient tools to investigate the behaviors of complex fluids such ...
The presence of even small amounts of liquid between particles dramatically changes the dynamics of ...
Discrete simulation methods are efficient tools to investigate the complex behaviors of complex flui...
We present a general method for modeling and animating liquids. The system is specifically designed ...