In this article results from mathematics are used to create a formalism for games. Games are considered as systems and the design of games as the creation of models for games. By abstract control systems, a formalism for describing models of games is introduced. Methods to create new models from given ones are described. To handle complexity problems in game design, simulations of models by other models are explained
So far in this book, we have seen a large number of methods for generating content for existing game...
Copyright © 2015 M. C. P. Matos and M. A. M. Ferreira. This is an open access article distributed un...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
What leverage does a formalist approach to game design give you? What might it leave out? What are t...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
This paper looks at the game design and engineering approach to model the game design. The game mode...
The aim of thesis was to design a mathematical formalism that allows describing and exploring the pr...
This article explores how the concept of formalism and the resulting method of formal analysis have ...
Game theory, game design, gameplay, game system, game rules Numerous authors have tried to use game ...
To bridge the gap between domain experts and formal methods experts, visualisations of the behaviour...
Abstract. Game semantics is concerned with providing game models to programming languages or proof t...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
So far in this book, we have seen a large number of methods for generating content for existing game...
Copyright © 2015 M. C. P. Matos and M. A. M. Ferreira. This is an open access article distributed un...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
What leverage does a formalist approach to game design give you? What might it leave out? What are t...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
This paper looks at the game design and engineering approach to model the game design. The game mode...
The aim of thesis was to design a mathematical formalism that allows describing and exploring the pr...
This article explores how the concept of formalism and the resulting method of formal analysis have ...
Game theory, game design, gameplay, game system, game rules Numerous authors have tried to use game ...
To bridge the gap between domain experts and formal methods experts, visualisations of the behaviour...
Abstract. Game semantics is concerned with providing game models to programming languages or proof t...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
So far in this book, we have seen a large number of methods for generating content for existing game...
Copyright © 2015 M. C. P. Matos and M. A. M. Ferreira. This is an open access article distributed un...
This paper examines the methods and systems of game design from the standpoint of existing method pr...