Sonic City is a wearable system enabling the use of the urban environment as an interface for real-time electronic music making, when walking through and interacting with a city. The device senses everyday interactions and surrounding contexts, and maps this information in real time to the sound processing of urban sounds. We conducted a short-term study with various participants using our prototype in everyday settings. This paper describes the course of the study and preliminary results in terms of how the participants used and experienced the system. These results showed that the city was perceived as the main performer but that the user improvised different tactics and ad hoc interventions to actively influence and participate in how th...
As the urban soundscape gets louder, many listeners are exchanging their acoustic soundscape for an ...
The objective of this study is to understand the phenomenology of moments of transition between son...
This article investigates the approaches and attributes of publicly situated sound installations whi...
Sonic City is a wearable system in which the urban environment acts as an interface for real-time el...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
Sonic City is a wearable system for creating electronic music based on sensing bodily and environmen...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
In the project Sonic City, we have developed a system thatenables users to create electronic music i...
Sonic City is a project exploring mobile interaction and wearable technology for everyday music crea...
ABSTRACT We describe a first implementation of the technology used in Sonic City, an on-going projec...
We describe a first implementation of the technology used in Sonic City, an on-going project aiming ...
This article focuses on the use and evolution of video mapping in audio-visual performances over the...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
This article discusses how an aspect of urban environments – sound and noise – is experienced by peo...
As the urban soundscape gets louder, many listeners are exchanging their acoustic soundscape for an ...
The objective of this study is to understand the phenomenology of moments of transition between son...
This article investigates the approaches and attributes of publicly situated sound installations whi...
Sonic City is a wearable system in which the urban environment acts as an interface for real-time el...
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-t...
Sonic City is a wearable system for creating electronic music based on sensing bodily and environmen...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
In the project Sonic City, we have developed a system thatenables users to create electronic music i...
Sonic City is a project exploring mobile interaction and wearable technology for everyday music crea...
ABSTRACT We describe a first implementation of the technology used in Sonic City, an on-going projec...
We describe a first implementation of the technology used in Sonic City, an on-going project aiming ...
This article focuses on the use and evolution of video mapping in audio-visual performances over the...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
This article discusses how an aspect of urban environments – sound and noise – is experienced by peo...
As the urban soundscape gets louder, many listeners are exchanging their acoustic soundscape for an ...
The objective of this study is to understand the phenomenology of moments of transition between son...
This article investigates the approaches and attributes of publicly situated sound installations whi...