Field-Programmable Gate Arrays is an emerging technology which promises easy hardware reconfigurability by software at low cost. Entire systems can be built in which some parts are easily programmable. Such systems are flexible hardware platforms or emulators, which are then tailored to implement various architectures. The performance of these architectures can be compared on the same hardware substrate. Besides having a large speedup advantage over software simulation, the emulator is a detailed hardware implementation of the architecture --including I/O-- on which complex software systems can be run without code instrumentation and it is a more convincing proof of concept. On the other hand it is much more cost-effective than a full-fledg...
Summarization: Todaypsilas verification challenges require high-performance simulation solutions, su...
In this paper, we describe an emulator environment based on an FPGA prototyping board. This emulato...
Embedded System Architecture Design Based on Real-Time Emulation This paper presents a new approach ...
Recent advances in Field-Programmable Gate Arrays (FPGA) and programmable interconnects have made it...
This report discusses our work with an emulator based on field programmable gate array technology. T...
This report discusses our work with an emulator based on field programmable gate array technology. T...
In this paper, we take a MIPS-based open-source uniprocessor soft core, Plasma, and extend it to obt...
We describe a hybrid hardware emulation environment: the Flexible Architecture for Simulation and Te...
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field...
Field programmable gate arrays are a class of integrated circuit that enable logic functions and int...
Abstract:Concerning the transition to multicore microprocessing, we argue that FPGA Architecture Mod...
release and sale; its distribution is unlimited. The structure of microprogrammed processors, and mi...
wdowns deter aggressive experiments and discourage the software community from participating in the ...
Abstract. In this paper, we take a MIPS-based open-source uniproces-sor soft core, Plasma, and exten...
The use of cycle-accurate software simulators as a foundation for the exploration of all the possib...
Summarization: Todaypsilas verification challenges require high-performance simulation solutions, su...
In this paper, we describe an emulator environment based on an FPGA prototyping board. This emulato...
Embedded System Architecture Design Based on Real-Time Emulation This paper presents a new approach ...
Recent advances in Field-Programmable Gate Arrays (FPGA) and programmable interconnects have made it...
This report discusses our work with an emulator based on field programmable gate array technology. T...
This report discusses our work with an emulator based on field programmable gate array technology. T...
In this paper, we take a MIPS-based open-source uniprocessor soft core, Plasma, and extend it to obt...
We describe a hybrid hardware emulation environment: the Flexible Architecture for Simulation and Te...
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field...
Field programmable gate arrays are a class of integrated circuit that enable logic functions and int...
Abstract:Concerning the transition to multicore microprocessing, we argue that FPGA Architecture Mod...
release and sale; its distribution is unlimited. The structure of microprogrammed processors, and mi...
wdowns deter aggressive experiments and discourage the software community from participating in the ...
Abstract. In this paper, we take a MIPS-based open-source uniproces-sor soft core, Plasma, and exten...
The use of cycle-accurate software simulators as a foundation for the exploration of all the possib...
Summarization: Todaypsilas verification challenges require high-performance simulation solutions, su...
In this paper, we describe an emulator environment based on an FPGA prototyping board. This emulato...
Embedded System Architecture Design Based on Real-Time Emulation This paper presents a new approach ...