Techniques for constructing three-dimensional scene models from two-dimensional images are often slow and unsuitable for interactive, realtime applications. In this paper we explore three methods of enhancing the performance of the voxel coloring reconstruction method. The first approach uses texture mapping to leverage hardware acceleration. The second approach uses spatial coherence and a coarse-to-fine strategy to focus computation on the filled parts of scene space. Finally, the multi-resolution method is extended over time to enhance performance for dynamic scenes. 1 Introduction Construction of 3D scene information from sets of images has long been an active research topic in computer vision. In recent years several systems have evol...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-trans...
Image based scene reconstruction from multiple views is an interesting challenge, with many ambigui...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
A novel scene reconstruction technique is presented, different from previous approaches in its abili...
ii We have built a practical setup for 3D reconstruction using voxel coloring [9]. Voxel color-ing c...
Abstract. Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms ...
This thesis is a collection of techniques used for 3D reconstruction; the creation of 3D models from...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recor...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
The ability to capture and reconstruct a person in real-time 3D environments, offers significant imp...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
In this thesis, we explore detailed voxel scene compression methods and editing thereof with the goa...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-trans...
Image based scene reconstruction from multiple views is an interesting challenge, with many ambigui...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
A novel scene reconstruction technique is presented, different from previous approaches in its abili...
ii We have built a practical setup for 3D reconstruction using voxel coloring [9]. Voxel color-ing c...
Abstract. Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms ...
This thesis is a collection of techniques used for 3D reconstruction; the creation of 3D models from...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recor...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
The ability to capture and reconstruct a person in real-time 3D environments, offers significant imp...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
In this thesis, we explore detailed voxel scene compression methods and editing thereof with the goa...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-trans...
Image based scene reconstruction from multiple views is an interesting challenge, with many ambigui...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...