We present a new method for rendering novel images of flexible 3D objects from a small number of example images in correspondence. The strength of the method is the ability to synthesize images whose viewing position is significantly far away from the viewing cone of the example images ("view extrapolation"), yet without ever modeling the 3D structure of the scene. The method relies on synthesizing a chain of "trilinear tensors" that governs the warping function from the example images to the novel image, together with a multi-dimensional interpolation function that synthesizes the non-rigid motions of the viewed object from the virtual camera position. We show that two closely spaced example images alone are sufficient ...
This paper describes a novel technique for synthesizing a dynamic scene from two images without the ...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in ...
We present a new method for rendering novel images of flexible 3D objects from a small number of exa...
We present a new method for rendering novel images of flexible 3D objects from a small number of e...
International audienceThis paper is about scene modeling and image synthesis from existing views. Fr...
This paper presents an efficient image-based approach to navigate a scene based on only three wide-b...
The proposed approach is motivated by applications which allow user navigation and individual viewpo...
International audienceThis paper presents two methods for synthesizing arbitrary views of a scene fr...
This copy of the thesis has been supplied on the condition that anyone who consults it is understood...
This thesis targets Artificial Intelligence - a \ud fundamental branch of Computer Engineering striv...
In this work we introduce a new self-supervised, semi-parametric approach for synthesizing novel vie...
Abstract. The topic of representation, recovery and manipulation of three-dimensional (3D) scenes fr...
. The topic of representation, recovery and manipulation of three-dimensional (3D) scenes from two-d...
International audienceThis paper presents a way to explore a 3D scene defined by 2D views : given so...
This paper describes a novel technique for synthesizing a dynamic scene from two images without the ...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in ...
We present a new method for rendering novel images of flexible 3D objects from a small number of exa...
We present a new method for rendering novel images of flexible 3D objects from a small number of e...
International audienceThis paper is about scene modeling and image synthesis from existing views. Fr...
This paper presents an efficient image-based approach to navigate a scene based on only three wide-b...
The proposed approach is motivated by applications which allow user navigation and individual viewpo...
International audienceThis paper presents two methods for synthesizing arbitrary views of a scene fr...
This copy of the thesis has been supplied on the condition that anyone who consults it is understood...
This thesis targets Artificial Intelligence - a \ud fundamental branch of Computer Engineering striv...
In this work we introduce a new self-supervised, semi-parametric approach for synthesizing novel vie...
Abstract. The topic of representation, recovery and manipulation of three-dimensional (3D) scenes fr...
. The topic of representation, recovery and manipulation of three-dimensional (3D) scenes from two-d...
International audienceThis paper presents a way to explore a 3D scene defined by 2D views : given so...
This paper describes a novel technique for synthesizing a dynamic scene from two images without the ...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in ...