The paper deals with the numerical approximation of optimal strategies for two-person zero-sum differential games of pursuit-evasion type by neural networks. Thereby, the feedback strategies can be computed in real-time after the training of appropriate neural networks. For this purpose, sufficiently many optimal trajectories and their associated openloop representations of the optimal feedback strategies must be computed, to provide data for training and cross-validation of the neural networks. All the precomputations can be carried through in a highly parallel way. This approach turns out to be applicable for differential games of more general type. The performance of the method is demonstrated for a modified cornered rat game where a pur...
The application of neural networks technology to dynamic system control has been constrained by the ...
This paper presents a method for developing control laws for nonlinear systems based on an optimal c...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2009.In...
This paper develops a general purpose numerical method to compute the feedback Nash equilibria in dy...
AbstractThis paper develops a general purpose numerical method to compute the feedback Nash equilibr...
This paper deals with the problem of identifying and filtering a class of continuous-time nonlinear ...
summary:In this paper, for a class of the complex nonlinear system control problems, based on the tw...
In this paper, a robust differential game guidance law is proposed for the nonlinear zero-sum system...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
This paper addresses how neural networks learn to play one-shot normal form games through experience...
In this paper we present some numerical methods for the solution of two-persons zerosum deterministi...
Cataloged from PDF version of article.This paper develops a general purpose numerical method to comp...
This paper presents a dynamical neural network approach to solve stochastic two-players zero-sum gam...
The application of neural networks technology to dynamic system control has been constrained by the ...
This paper presents a method for developing control laws for nonlinear systems based on an optimal c...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2009.In...
This paper develops a general purpose numerical method to compute the feedback Nash equilibria in dy...
AbstractThis paper develops a general purpose numerical method to compute the feedback Nash equilibr...
This paper deals with the problem of identifying and filtering a class of continuous-time nonlinear ...
summary:In this paper, for a class of the complex nonlinear system control problems, based on the tw...
In this paper, a robust differential game guidance law is proposed for the nonlinear zero-sum system...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
For complex pursuit-evasion games, a new approach is developed to compute optimal feedback strategie...
This paper addresses how neural networks learn to play one-shot normal form games through experience...
In this paper we present some numerical methods for the solution of two-persons zerosum deterministi...
Cataloged from PDF version of article.This paper develops a general purpose numerical method to comp...
This paper presents a dynamical neural network approach to solve stochastic two-players zero-sum gam...
The application of neural networks technology to dynamic system control has been constrained by the ...
This paper presents a method for developing control laws for nonlinear systems based on an optimal c...
A game involves a number of players, says N, a set of strategies for each player, and a pay of that ...