One of the key components of a multi-user multimedia-on-demand system is the data server. Digitalization of traditionally analog data such as video and audio, and the feasibility of obtaining network bandwidths above the gigabit-per-second range are two important advances that have made possible the realization, in the near future, of interactive distributed multimedia systems. Secondary-to-main memory I/O technology has not kept pace with advances in networking, main memory and CPU processing power. Consequently, the performance of the server has a direct bearing on the overall performance of such a system. In this paper, we develop a model for the architecture of a server for such a system. Parallelism of data retrieval is achieved by str...
A growing number of applications need access to video data stored in digital form on secondary stora...
We have designed, built, and analyzed a distributed parallel storage system that will supply image s...
The input/output performance has always been the bottleneck problem of computer systems, and with mu...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
High performance servers and high speed networks will form the backbone of the infrastructure requir...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
High performance servers and high-speed networks will form the backbone of the infra-structure requi...
In this thesis we present two multimedia architectures and a data retrieval model for supporting si...
A multimedia server is a key component of a distributed multimedia information system. Continuous me...
Efficient resource management to handle multimedia data is one of the most important challenges of t...
This paper proposes a novel data placement and retrieval scheme for designing disk storage systems f...
Abstract: Video servers are a key component in multimedia systems. Due to the real-time requirements...
Recent technological advances have made multimedia on-demand servers feasible. Two challenging tasks...
A growing number of applications need access to video data stored in digital form on secondary stora...
We have designed, built, and analyzed a distributed parallel storage system that will supply image s...
The input/output performance has always been the bottleneck problem of computer systems, and with mu...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
High performance servers and high speed networks will form the backbone of the infrastructure requir...
One of the key components of a multi-user multimedia-on-demand system is the data server. Digitaliza...
High performance servers and high-speed networks will form the backbone of the infra-structure requi...
In this thesis we present two multimedia architectures and a data retrieval model for supporting si...
A multimedia server is a key component of a distributed multimedia information system. Continuous me...
Efficient resource management to handle multimedia data is one of the most important challenges of t...
This paper proposes a novel data placement and retrieval scheme for designing disk storage systems f...
Abstract: Video servers are a key component in multimedia systems. Due to the real-time requirements...
Recent technological advances have made multimedia on-demand servers feasible. Two challenging tasks...
A growing number of applications need access to video data stored in digital form on secondary stora...
We have designed, built, and analyzed a distributed parallel storage system that will supply image s...
The input/output performance has always been the bottleneck problem of computer systems, and with mu...