. In this paper we introduce a new compressed representation for multiresolution models (MRM) of triangulated surfaces of 3D-objects. Associated with the representation we present compression and decompression algorithms. Our representation allows us to extract the surface at variable resolution in time linear in the output size. It applies to MRMs generated by different simplification algorithms like local vertex deletion or edge and triangle collapse. The time required to transmit models over communication lines and the space needed to store the MRMs is significantly reduced. 1 Introduction and previous work Triangle meshes are one of the most popular representations of surfaces for computer graphics applications. On the one hand, render...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Triangles meshes are the most popular standard model used to represent polygonal surfaces in Compute...
In this paper we introduce a new compressed representation for multiresolution models (MRM) of trian...
In this paper we introduce a new compressed representation for multiresolution models (MRM) of trian...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Due to the focus of popular graphic accelerators, triangle meshes remain the primary representation ...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
We focus on the lossy compression of manifold triangle meshes. Our SwingWrapper approach partitions ...
Triangles meshes are the most popular standard model to represent polygonal surfaces in Computer Gra...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Triangles meshes are the most popular standard model used to represent polygonal surfaces in Compute...
In this paper we introduce a new compressed representation for multiresolution models (MRM) of trian...
In this paper we introduce a new compressed representation for multiresolution models (MRM) of trian...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Due to the focus of popular graphic accelerators, triangle meshes remain the primary representation ...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
We focus on the lossy compression of manifold triangle meshes. Our SwingWrapper approach partitions ...
Triangles meshes are the most popular standard model to represent polygonal surfaces in Computer Gra...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Triangles meshes are the most popular standard model used to represent polygonal surfaces in Compute...