This paper presents a computational approach to EmotionBased Decision-Making that models important aspects of emotional processing and integrates these with other models of perception, motivation, behavior, and motor control. A particular emphasis is placed on using some of the mechanisms of emotions as building blocks for the acquisition of emotional memories that serve as biasing signals during the process of making decisions and selecting actions. We have successfully followed this approach to develop and control several different autonomous agents, including both synthetic agents and physical robots
AbstractGame AI agents today do not reflect the affective aspects of human behavior. In particular, ...
Autonomous agents sometimes can only rely on the subjective information in terms of emotions to make...
We are interested in projecting emotions as a tool for ap-proximating computationally intensive sequ...
Findings on the role that emotion plays in human behavior have transformed Artificial Intelligence c...
In this paper, a new approach to the generation and the role of artificial emotions in the decision-...
Emotion influences our actions, and this means that emotion has subjective decision value. Emotions,...
International audienceA computational architecture is presented, in which “swift and fuzzy” emotiona...
International audienceA computational architecture is presented, in which "swift and fuzzy" emotiona...
In this paper, we used the formalisms of decision-making theory and theories in psychology, physiolo...
We use the formalisnl of decision theory to develop principled definitions of emotional states of a ...
The point of view of Isaac Asimov is unlikely in a close future, but machines that develop tasks in ...
In this paper, we consider emotion as a factor in the decision-making process and actions taken by a...
2013-10-01Intelligent agents in games tend to exhibit behaviors that do not reflect humanlike qualit...
The positive impact of emotions in decision-making has long been established in both natural and art...
The need to improve our knowledge about the emotional influences in humans and animals and explore a...
AbstractGame AI agents today do not reflect the affective aspects of human behavior. In particular, ...
Autonomous agents sometimes can only rely on the subjective information in terms of emotions to make...
We are interested in projecting emotions as a tool for ap-proximating computationally intensive sequ...
Findings on the role that emotion plays in human behavior have transformed Artificial Intelligence c...
In this paper, a new approach to the generation and the role of artificial emotions in the decision-...
Emotion influences our actions, and this means that emotion has subjective decision value. Emotions,...
International audienceA computational architecture is presented, in which “swift and fuzzy” emotiona...
International audienceA computational architecture is presented, in which "swift and fuzzy" emotiona...
In this paper, we used the formalisms of decision-making theory and theories in psychology, physiolo...
We use the formalisnl of decision theory to develop principled definitions of emotional states of a ...
The point of view of Isaac Asimov is unlikely in a close future, but machines that develop tasks in ...
In this paper, we consider emotion as a factor in the decision-making process and actions taken by a...
2013-10-01Intelligent agents in games tend to exhibit behaviors that do not reflect humanlike qualit...
The positive impact of emotions in decision-making has long been established in both natural and art...
The need to improve our knowledge about the emotional influences in humans and animals and explore a...
AbstractGame AI agents today do not reflect the affective aspects of human behavior. In particular, ...
Autonomous agents sometimes can only rely on the subjective information in terms of emotions to make...
We are interested in projecting emotions as a tool for ap-proximating computationally intensive sequ...