. Currently, the most effective constructions of low-discrepancy point sets and sequences are based on the theory of (t; m; s)-nets and (t; s)-sequences. In this work we discuss parallelization techniques for quasi-Monte Carlo integration using (t; s)-sequences. We show that leapfrog parallelization may be very dangerous whereas block-based parallelization turns out to be robust. 1 Introduction Currently, the most effective constructions of low-discrepancy point sets and sequences, which are of great importance for quasi-Monte Carlo methods in multidimensional numerical integration, are based on the concept of (t; m; s)- nets and (t; s)-sequences. A detailed theory was developed in Niederreiter [10]. High dimensional numerical integration...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...
Quasi-Monte Carlo rules are equal weight integration formulas used to approximate integrals over the...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...
Abstract A general concept for parallelizing quasi-Monte Carlo methods is intro-duced. By considerin...
Summary. This article presents a survey of low-discrepancy sequences and their applications to quasi...
Low-discrepancy sequences, also known as “quasi-random ” sequences, are numbers that are better equi...
Abstract. We argue that Monte Carlo algorithms are ideally suited to parallel computing, and that “p...
In this paper the performance of the standard Monte Carlo method is compared with the performance ob...
summary:Many low-discrepancy sets are suitable for quasi-Monte Carlo integration. Skriganov showed t...
PARALLEL IMPLEMENTATION CHI-OK HWANG Abstract. Pseudo-random number sequences have been used in Mont...
International audienceThe class of $(t,m,s)$-nets and $(t,s)$-sequences, introduced in their most ge...
International audienceThe class of $(t,m,s)$-nets and $(t,s)$-sequences, introduced in their most ge...
In some definite integral problems the analytical solution is either unknown or hard to compute. As ...
In this thesis we study two interesting topics which both are covered by the mathematical discipline...
This talk gives an introduction to quasi-Monte Carlo methods for high-dimensional integrals. Such me...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...
Quasi-Monte Carlo rules are equal weight integration formulas used to approximate integrals over the...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...
Abstract A general concept for parallelizing quasi-Monte Carlo methods is intro-duced. By considerin...
Summary. This article presents a survey of low-discrepancy sequences and their applications to quasi...
Low-discrepancy sequences, also known as “quasi-random ” sequences, are numbers that are better equi...
Abstract. We argue that Monte Carlo algorithms are ideally suited to parallel computing, and that “p...
In this paper the performance of the standard Monte Carlo method is compared with the performance ob...
summary:Many low-discrepancy sets are suitable for quasi-Monte Carlo integration. Skriganov showed t...
PARALLEL IMPLEMENTATION CHI-OK HWANG Abstract. Pseudo-random number sequences have been used in Mont...
International audienceThe class of $(t,m,s)$-nets and $(t,s)$-sequences, introduced in their most ge...
International audienceThe class of $(t,m,s)$-nets and $(t,s)$-sequences, introduced in their most ge...
In some definite integral problems the analytical solution is either unknown or hard to compute. As ...
In this thesis we study two interesting topics which both are covered by the mathematical discipline...
This talk gives an introduction to quasi-Monte Carlo methods for high-dimensional integrals. Such me...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...
Quasi-Monte Carlo rules are equal weight integration formulas used to approximate integrals over the...
Quasi-Monte Carlo methods have become the industry standard in computer graphics. For that purpose, ...