This paper describes an empirical study of end-users that tested the usability of The Programmers' Playground graphical environment. The Programmers' Playground is a software library and run-time system for constructing distributed multimedia applications. Playground's graphical environment enables end-users to create direct manipulation graphical user interfaces (GUIs) and to dynamically configure communication among distributed application components. In this study, 28 end-users with no prior experience in distributed computing or user interface construction were timed and evaluated on several tasks using our graphical environment. Tasks included the use of direct and indirect constraint relationships, visual configuration ...
This paper introduces a software tool for rapid prototyping of interactive systems whose user interf...
The purpose of this thesis is to provide a study of an implementation of a graphical user interface ...
A graphical user interface (GUI) is the bridge between the software and the user. In video games the...
This paper describes an empirical study of end-users that tested the usability of The Programmers&ap...
This paper describes an empirical study of end-users that tested the usability of The Programmers’ P...
Distributed multimedia applications supported by a global electronic infrastructure have tremendous ...
The Programmers' Playground is a software library and run-time system for creating distributed ...
Distributed multimedia applications supported by a global electronic infrastructure have tremendous ...
Five groups of developers with experience in the design of character-based user interfaces were taug...
In ubiquitous computing, end-user composition allows users to combine multiple single-purpose device...
AbstractIn ubiquitous computing, end-user composition allows users to combine multiple single-purpos...
This paper examines usability of different user interface styles for learning graphical software app...
Usability expresses how well a computerised system supports human activity. The human-computer inter...
Distributed User Interfaces (DUIs) have become one vivid area of research and development in Human-C...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
This paper introduces a software tool for rapid prototyping of interactive systems whose user interf...
The purpose of this thesis is to provide a study of an implementation of a graphical user interface ...
A graphical user interface (GUI) is the bridge between the software and the user. In video games the...
This paper describes an empirical study of end-users that tested the usability of The Programmers&ap...
This paper describes an empirical study of end-users that tested the usability of The Programmers’ P...
Distributed multimedia applications supported by a global electronic infrastructure have tremendous ...
The Programmers' Playground is a software library and run-time system for creating distributed ...
Distributed multimedia applications supported by a global electronic infrastructure have tremendous ...
Five groups of developers with experience in the design of character-based user interfaces were taug...
In ubiquitous computing, end-user composition allows users to combine multiple single-purpose device...
AbstractIn ubiquitous computing, end-user composition allows users to combine multiple single-purpos...
This paper examines usability of different user interface styles for learning graphical software app...
Usability expresses how well a computerised system supports human activity. The human-computer inter...
Distributed User Interfaces (DUIs) have become one vivid area of research and development in Human-C...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
This paper introduces a software tool for rapid prototyping of interactive systems whose user interf...
The purpose of this thesis is to provide a study of an implementation of a graphical user interface ...
A graphical user interface (GUI) is the bridge between the software and the user. In video games the...