This paper proposes a set of tools to analyse the geometry of multidimensional digital surfaces. Our approach is based on several works of digital topology and discrete geometry: representation of digital surfaces, bel adjacencies and digital surface tracking, 2D tangent computation by discrete line recognition, 3D normal estimation from slice contours. The main idea is to notice that each surface element is the crossing point of n 1 discrete contours lying on the surface. Each of them can be seen as a 4-connected 2D contour. We combine the directions of the tangents extracted on each of these contours to compute the normal vector at the considered surface element. We then de ne the surface area from the normal eld. The presented geometri...
International audienceDigital objects and digital surfaces are isothetic structures per se. Such sur...
In geometric modeling and processing, computer graphics, smooth surfaces are approximated by discret...
International audienceA plane-probing algorithm computes the normal vector of a digital plane from a...
International audienceIn this paper, we present a method that we call on-surface convolution which e...
International audienceIn this paper, we present a method that we call on-surface convolution which e...
Abstract. In this paper, we present a method that we call on-surface convolution which extends the c...
Colloque avec actes et comité de lecture.Precise knowledge of normal vectors to discrete objects is ...
International audienceWe present, in details, a generic tool to estimate differential geometric quan...
International audienceThe shape description of the surface of three-dimensional discrete objects is ...
International audienceA classical problem in many computer graphics applications consists in extract...
International audienceWe propose a novel method to regularize a normal vector field defined on a dig...
Accurate estimations of geometric properties of a surface (a curve) from its discrete approximation ...
International audienceavailable online 7 December 2008.Discrete geometry constitutes one of the grea...
This thesis proposes a surface representation of digital images that is based on differential geomet...
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two pe...
International audienceDigital objects and digital surfaces are isothetic structures per se. Such sur...
In geometric modeling and processing, computer graphics, smooth surfaces are approximated by discret...
International audienceA plane-probing algorithm computes the normal vector of a digital plane from a...
International audienceIn this paper, we present a method that we call on-surface convolution which e...
International audienceIn this paper, we present a method that we call on-surface convolution which e...
Abstract. In this paper, we present a method that we call on-surface convolution which extends the c...
Colloque avec actes et comité de lecture.Precise knowledge of normal vectors to discrete objects is ...
International audienceWe present, in details, a generic tool to estimate differential geometric quan...
International audienceThe shape description of the surface of three-dimensional discrete objects is ...
International audienceA classical problem in many computer graphics applications consists in extract...
International audienceWe propose a novel method to regularize a normal vector field defined on a dig...
Accurate estimations of geometric properties of a surface (a curve) from its discrete approximation ...
International audienceavailable online 7 December 2008.Discrete geometry constitutes one of the grea...
This thesis proposes a surface representation of digital images that is based on differential geomet...
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two pe...
International audienceDigital objects and digital surfaces are isothetic structures per se. Such sur...
In geometric modeling and processing, computer graphics, smooth surfaces are approximated by discret...
International audienceA plane-probing algorithm computes the normal vector of a digital plane from a...