Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet, the problem of devising resource allocation strategies for game playing did not receive enough attention. In this paper we present a framework for studying resource allocation strategies. We define allocation strategy and identify three major types of strategies: static, semi-dynamic, and dynamic. We then proceed to describe a method for learning semi-dynamic strategies from self generated examples. The method assigns classes to the examples based on the utility of investing extra resources. The method was implemented in the domain of checkers, and experimental results show that it is able to learn strategies that improve game-playing perfo...
This paper provides an overview of different approaches for handling extensive games. It focuses on ...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Chess is a classic board game that most people know about. Much research regarding chess has already...
Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet...
Decision-making in resource allocation can be a complex and daunting task. Often there exist circums...
Abstract. In this paper we describe game-independent strategies, capable of learning explanation pat...
In resource allocation games, selfish players share resources that are needed in order to fulfill th...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
In resource allocation games, selfish players share resources that are needed in order to fulfill th...
The purpose of this dissertation is to apply behavior learning concepts to incomplete-information co...
Rapid chess provides an unparalleled laboratory to understand decision making in a natural environme...
Resource allocation problems are broadly defined as situations involving decisions on distributing a...
In many games and other processes, participants can choose to intervene in some way that does not fo...
Computers have developed to the point where searching through a large set of data to find an optimum...
The paper presents a framework to support human skill acquisition of game tactics (e.g., chess playi...
This paper provides an overview of different approaches for handling extensive games. It focuses on ...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Chess is a classic board game that most people know about. Much research regarding chess has already...
Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet...
Decision-making in resource allocation can be a complex and daunting task. Often there exist circums...
Abstract. In this paper we describe game-independent strategies, capable of learning explanation pat...
In resource allocation games, selfish players share resources that are needed in order to fulfill th...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
In resource allocation games, selfish players share resources that are needed in order to fulfill th...
The purpose of this dissertation is to apply behavior learning concepts to incomplete-information co...
Rapid chess provides an unparalleled laboratory to understand decision making in a natural environme...
Resource allocation problems are broadly defined as situations involving decisions on distributing a...
In many games and other processes, participants can choose to intervene in some way that does not fo...
Computers have developed to the point where searching through a large set of data to find an optimum...
The paper presents a framework to support human skill acquisition of game tactics (e.g., chess playi...
This paper provides an overview of different approaches for handling extensive games. It focuses on ...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Chess is a classic board game that most people know about. Much research regarding chess has already...