. In this paper we describe the implementation of a multithreaded trace-driven address translation simulator built using Object Oriented (OO) and design pattern principles. Address translation mechanisms generally use a cache-based translation lookaside buffer of recent translations of process virtual addresses to physical addresses. More diverse regimes are possible but are not generally handled by available simulators. Our approach yields four major improvements over existing cache simulators encompassing: parallel analysis of alternate regimes, diverse translation structures, operating system support polices, and rapid prototyping. A series of tests conducted on our multi-processor servers have shown speed increases proportional to the n...
Virtual memory is a classic computer science abstraction and is ubiquitous in all scales of computin...
In the past, many persistent object-oriented architecture designs have been based on traditional pro...
Modern computers are not random access machines (RAMs). They have a memory hierarchy, multiple cores...
In this paper we describe the implementation of a trace-driven address translation simulator built u...
Virtual memory is a major topic in undergraduate operat-ing systems courses. One aspect of virtual m...
AbstractÐWe present a feasibility study for performing virtual address translation without specializ...
Virtual memory is a major topic in undergraduate operating systems courses. One aspect of virtual me...
We present a feasibility study for performing virtual address translation without specialized transl...
We propose a synthetic address trace generation model which combine the accuracy advantage of trace-...
Operating systems employ virtual memory mechanism to provide large address pace for programs. The ef...
Abstract — User-level communication alleviates the software overhead of the communication subsystem ...
We describe novel techniques used for efficient simulation of memory in SimICS, an instruction leve...
With the increasing computational demand, efficiency and effectiveness of cache and virtual memory b...
We describe novel techniques used for efficient simulation of memory in SimICS, an instruction level...
To study virtual address translation on NoC-based near-data processing frameworks, this thesis proje...
Virtual memory is a classic computer science abstraction and is ubiquitous in all scales of computin...
In the past, many persistent object-oriented architecture designs have been based on traditional pro...
Modern computers are not random access machines (RAMs). They have a memory hierarchy, multiple cores...
In this paper we describe the implementation of a trace-driven address translation simulator built u...
Virtual memory is a major topic in undergraduate operat-ing systems courses. One aspect of virtual m...
AbstractÐWe present a feasibility study for performing virtual address translation without specializ...
Virtual memory is a major topic in undergraduate operating systems courses. One aspect of virtual me...
We present a feasibility study for performing virtual address translation without specialized transl...
We propose a synthetic address trace generation model which combine the accuracy advantage of trace-...
Operating systems employ virtual memory mechanism to provide large address pace for programs. The ef...
Abstract — User-level communication alleviates the software overhead of the communication subsystem ...
We describe novel techniques used for efficient simulation of memory in SimICS, an instruction leve...
With the increasing computational demand, efficiency and effectiveness of cache and virtual memory b...
We describe novel techniques used for efficient simulation of memory in SimICS, an instruction level...
To study virtual address translation on NoC-based near-data processing frameworks, this thesis proje...
Virtual memory is a classic computer science abstraction and is ubiquitous in all scales of computin...
In the past, many persistent object-oriented architecture designs have been based on traditional pro...
Modern computers are not random access machines (RAMs). They have a memory hierarchy, multiple cores...