In this paper we discuss the real-time simulation of a physical model of a bowed string instrument by means of alternative gestural controllers. We focus on the model's behaviour when submitted to different bow strokes performed on a graphical tablet using different types transducers. The tablet was chosen because it allows a performer to reproduce most of the basic physical gestures of bow strokes in a natural way
In this paper, we test the hypothesis proposed in a companion paper submitted to this conference (se...
Excitation-continuous music instrument control patterns are often not explicitly represented in curr...
Gesture sensing technologies allow musicians to control sound synthesis processes through their body...
cote interne IRCAM: Demoucron07aNone / NoneNational audienceSound synthesis of bowed strings instrum...
National audienceAlthough human gesture is typically considered to occur at frequencies below 30 Hz,...
International audienceThe physical model ant its real-time computing with gesture feedback interface...
The CORDIS ANIMA formalism allows to model physical objects according to a modular methodology which...
This paper presents a virtual violin for real-time performances consisting of two modules: a violin ...
One of the principal interests in building a virtual instrument model that works in real-time is the...
A bowing is a sequence of bow motions that enable a piece of music to be played on a string instrume...
The development is described of a computer-controlled bowing machine that can bow a string with a ra...
A haptic model of bowing the violin and viola is presented that focuses on just the geometry of the ...
Posters session III - Proceedings available online: http://www.eecs.umich.edu/nime2012/Proceedings/N...
Force-feedback and physical modeling technologies now allow to achieve the same kind of relation wit...
This thesis treats the control of sound synthesis of bowed string instruments based on physical mode...
In this paper, we test the hypothesis proposed in a companion paper submitted to this conference (se...
Excitation-continuous music instrument control patterns are often not explicitly represented in curr...
Gesture sensing technologies allow musicians to control sound synthesis processes through their body...
cote interne IRCAM: Demoucron07aNone / NoneNational audienceSound synthesis of bowed strings instrum...
National audienceAlthough human gesture is typically considered to occur at frequencies below 30 Hz,...
International audienceThe physical model ant its real-time computing with gesture feedback interface...
The CORDIS ANIMA formalism allows to model physical objects according to a modular methodology which...
This paper presents a virtual violin for real-time performances consisting of two modules: a violin ...
One of the principal interests in building a virtual instrument model that works in real-time is the...
A bowing is a sequence of bow motions that enable a piece of music to be played on a string instrume...
The development is described of a computer-controlled bowing machine that can bow a string with a ra...
A haptic model of bowing the violin and viola is presented that focuses on just the geometry of the ...
Posters session III - Proceedings available online: http://www.eecs.umich.edu/nime2012/Proceedings/N...
Force-feedback and physical modeling technologies now allow to achieve the same kind of relation wit...
This thesis treats the control of sound synthesis of bowed string instruments based on physical mode...
In this paper, we test the hypothesis proposed in a companion paper submitted to this conference (se...
Excitation-continuous music instrument control patterns are often not explicitly represented in curr...
Gesture sensing technologies allow musicians to control sound synthesis processes through their body...