This thesis addresses the problem of synthesizing images of real scenes under three-dimensional transformations in viewpoint and appearance. Solving this problem enables interactive viewing of remote scenes on a computer, in which a user can move a virtual camera through the environment and virtually paint or sculpt objects in the scene. It is demonstrated that a variety of three-dimensional scene transformations can be rendered on a video display device by applying simple transformations to a set of basis images of the scene. The virtue of these transformations is that they operate directly on images and recover only the scene information that is required in order to accomplish the desired effect. Consequently, they are applicable in situa...
This dissertation deals with the image-based approach to synthesize a virtual scene using sparse ima...
In this research work, a software and hardware prototype for real—time 3D visualisation is developed...
This paper focuses on the representation and view generation of three dimensional (3-D) scenes. In c...
This thesis addresses the problem of synthesizing images of real scenes under threedimensional trans...
International audienceThis paper is about scene modeling and image synthesis from existing views. Fr...
The problem we solve in this paper is the following. Suppose we are given N views of a static scene ...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
Image-Based Rendering is a technology that can be used to develop systems for navigation in real-ima...
The generation of virtual environments for telepresence systems, interactive viewing, and immersion ...
Imagine taking a few pictures of a scene with a camera at several different poses, can we generate a...
International audienceThis paper presents two methods for synthesizing arbitrary views of a scene fr...
Computer Graphics allows us today to visualize in real-time innumerable and amazing scenarios with n...
Realistic Virtual View Synthesis is a new field of research that has received increasing attention i...
In this dissertation, we investigate the question of how 3D scenes should be represented, such that ...
This thesis investigates the use of stereo vision for the application of view synthesis. View synth...
This dissertation deals with the image-based approach to synthesize a virtual scene using sparse ima...
In this research work, a software and hardware prototype for real—time 3D visualisation is developed...
This paper focuses on the representation and view generation of three dimensional (3-D) scenes. In c...
This thesis addresses the problem of synthesizing images of real scenes under threedimensional trans...
International audienceThis paper is about scene modeling and image synthesis from existing views. Fr...
The problem we solve in this paper is the following. Suppose we are given N views of a static scene ...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
Image-Based Rendering is a technology that can be used to develop systems for navigation in real-ima...
The generation of virtual environments for telepresence systems, interactive viewing, and immersion ...
Imagine taking a few pictures of a scene with a camera at several different poses, can we generate a...
International audienceThis paper presents two methods for synthesizing arbitrary views of a scene fr...
Computer Graphics allows us today to visualize in real-time innumerable and amazing scenarios with n...
Realistic Virtual View Synthesis is a new field of research that has received increasing attention i...
In this dissertation, we investigate the question of how 3D scenes should be represented, such that ...
This thesis investigates the use of stereo vision for the application of view synthesis. View synth...
This dissertation deals with the image-based approach to synthesize a virtual scene using sparse ima...
In this research work, a software and hardware prototype for real—time 3D visualisation is developed...
This paper focuses on the representation and view generation of three dimensional (3-D) scenes. In c...