While considerable research has gone into investigating various networking and operating system mechanisms for supporting the transfer and playout of stored continuous media (e.g., audio and video), very little information is available about how users actually use such systems. Understanding how users interact with such a system -- i.e., developing a user workload characterization -- is crucial in designing and evaluating efficient continuous media (CM) resource allocation and access mechanisms. We have designed and built an interactive WWW-based, multimedia, client/server application, known as MANIC (Multimedia Asynchronous Networked Individualized Courseware), that streams synchronized CM (currently audio) and HTML documents to remote use...
A QOS control is one of the most important factors in continuous media applications. The QOS levels ...
In this thesis we present two multimedia architectures and a data retrieval model for supporting si...
We present a scalable workload model for media-enhanced classrooms. Such classrooms include equipmen...
The CD-MANIC project is developing a multimedia courseware system that combines the use of CDs for b...
This project involved exploring whether or not virtual server technologies are viable and effective ...
[[abstract]]This paper proposes an Audio/Video (A/V) toolkit which can assists programmers to develo...
A multimedia server is a key component of a distributed multimedia information system. Continuous me...
Current approaches for continuous media (CM) file systems focus on scheduling requirements for sessi...
Online collaboration tools exist and have been used since the early days of the Internet. Asynchrono...
In principle, the presentation of continuous media is time-dependent. Examples of continuous media ...
Access to video and audio clips can enhance students' understanding of a complex subject. In a class...
Advances in multimedia computing technologies offer new approaches to support on-line accesses to in...
Real-time multimedia streams like audio and video are now integral data types in modern programming ...
Multimedia computing has emerged in the last few years as a major area of computer science. However,...
A pplications such as news on demand, dis-tance learning, e-commerce, and scientificvisualization al...
A QOS control is one of the most important factors in continuous media applications. The QOS levels ...
In this thesis we present two multimedia architectures and a data retrieval model for supporting si...
We present a scalable workload model for media-enhanced classrooms. Such classrooms include equipmen...
The CD-MANIC project is developing a multimedia courseware system that combines the use of CDs for b...
This project involved exploring whether or not virtual server technologies are viable and effective ...
[[abstract]]This paper proposes an Audio/Video (A/V) toolkit which can assists programmers to develo...
A multimedia server is a key component of a distributed multimedia information system. Continuous me...
Current approaches for continuous media (CM) file systems focus on scheduling requirements for sessi...
Online collaboration tools exist and have been used since the early days of the Internet. Asynchrono...
In principle, the presentation of continuous media is time-dependent. Examples of continuous media ...
Access to video and audio clips can enhance students' understanding of a complex subject. In a class...
Advances in multimedia computing technologies offer new approaches to support on-line accesses to in...
Real-time multimedia streams like audio and video are now integral data types in modern programming ...
Multimedia computing has emerged in the last few years as a major area of computer science. However,...
A pplications such as news on demand, dis-tance learning, e-commerce, and scientificvisualization al...
A QOS control is one of the most important factors in continuous media applications. The QOS levels ...
In this thesis we present two multimedia architectures and a data retrieval model for supporting si...
We present a scalable workload model for media-enhanced classrooms. Such classrooms include equipmen...