This paper deals with a framework in which scheduling decisions are based on path as well as server qualities. Specifically, we address two problems in this paper. 1. Scheduling a request from a client with QoS constraints on (a) the path quality and the (b) server quality. This is framed as an optimization problem on the overall network and server loads while scheduling the request. 2. Information Collection to capture the current system state. We develop a model and algorithm for the parameter collection process that maximizes accuracy and minimizes traffic overhead. We present an algorithm to combine the two problems into one optimization problem within a unified framework. The framework has two components. The first component implements...
In recent years, continuous video has emerged as an important element of the multimedia technology r...
The advent of service-oriented architecture (SOA), internet and ubiquitous delivery technology bas r...
(eng) DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Networ...
The evolving global information infrastructure consists of a widearea networking backbone that provi...
Scheduling real-time multimedia data in a client-server architecture is a natural approach to suppor...
Advances in multimedia computing technologies offer new approaches to support on-line accesses to in...
In a typical single server and multiple client distributed multimedia system, clients may send spora...
With the rapid proliferation of the Internet, deployment of large-scale proxy servers is imperative ...
Summarization: This paper examines the problem of scheduling concurrent requests on multimedia stora...
Emerging applications such as distance education and corporate training are examples of delay tolera...
We present a producer-consumer model of multimedia-on-demand (MOD) servers. The producer retrieves m...
Simultaneous transmission of multiple high quality video streams from a server to the clients is bec...
The unifying theme of this thesis is the design of packet schedulers to provide quality-of-service (...
In a client-server based distributed multimedia system, requests for multimedia documents arrive spo...
Abstract. The single-system approach is no longer suffi-cient to handle the load on popular Internet...
In recent years, continuous video has emerged as an important element of the multimedia technology r...
The advent of service-oriented architecture (SOA), internet and ubiquitous delivery technology bas r...
(eng) DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Networ...
The evolving global information infrastructure consists of a widearea networking backbone that provi...
Scheduling real-time multimedia data in a client-server architecture is a natural approach to suppor...
Advances in multimedia computing technologies offer new approaches to support on-line accesses to in...
In a typical single server and multiple client distributed multimedia system, clients may send spora...
With the rapid proliferation of the Internet, deployment of large-scale proxy servers is imperative ...
Summarization: This paper examines the problem of scheduling concurrent requests on multimedia stora...
Emerging applications such as distance education and corporate training are examples of delay tolera...
We present a producer-consumer model of multimedia-on-demand (MOD) servers. The producer retrieves m...
Simultaneous transmission of multiple high quality video streams from a server to the clients is bec...
The unifying theme of this thesis is the design of packet schedulers to provide quality-of-service (...
In a client-server based distributed multimedia system, requests for multimedia documents arrive spo...
Abstract. The single-system approach is no longer suffi-cient to handle the load on popular Internet...
In recent years, continuous video has emerged as an important element of the multimedia technology r...
The advent of service-oriented architecture (SOA), internet and ubiquitous delivery technology bas r...
(eng) DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Networ...