A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, as well as a discrete scheduling mechanism for changing behavior over time. A multiprocessing framework executes the behaviors and renders the motion of the agents in real-time. Finally we discuss the current state of our implementation and some areas of future work. 1 Introduction As rich and complex interactive 3D virtual environments become practical for a variety of applications, from engineering design evaluation to hazard simulation, there is a need to represent their inhabitants as purposeful, interactive, human-like agents. It is not a great leap of the ...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a num...
We describe an approach to construct interactive virtual environments, which are suitable for the de...
This paper describes an approach to construct interactive virtual environments, which are suitable f...
A system for controlling the behaviors of an interactive human-like agent and executing them in real...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Abstract. In this demonstration we show a prototype system that allows users to issue commands to si...
Virtual environments inhabited by virtual humans are now commonplace in many applications, particula...
this paper we outline a broad and integrated approach to creating behaviors for realtime 3D embodied...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
We present a visual control architecture for a virtual humanoid agent that inhabits a realistic simu...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and...
Autonomous virtual humans must be able to solve problems in their virtual environment. Starting from...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a num...
We describe an approach to construct interactive virtual environments, which are suitable for the de...
This paper describes an approach to construct interactive virtual environments, which are suitable f...
A system for controlling the behaviors of an interactive human-like agent and executing them in real...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Abstract. In this demonstration we show a prototype system that allows users to issue commands to si...
Virtual environments inhabited by virtual humans are now commonplace in many applications, particula...
this paper we outline a broad and integrated approach to creating behaviors for realtime 3D embodied...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
We present a visual control architecture for a virtual humanoid agent that inhabits a realistic simu...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and...
Autonomous virtual humans must be able to solve problems in their virtual environment. Starting from...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a num...
We describe an approach to construct interactive virtual environments, which are suitable for the de...
This paper describes an approach to construct interactive virtual environments, which are suitable f...