The game of go is an ideal problem domain for exploring machine learning: it is easy to define and there are many human experts, yet existing programs have failed to emulate their level of play to date. Existing literature on go playing programs and applications of machine learning to games are surveyed. An error function based on a database of master games is defined which is used to formulate the learning of go as an optimization problem. A classification technique called pattern preference is presented which is able to automatically derive patterns representative of good moves; a hashing technique allows pattern preference to run efficiently on conventional hardware with graceful degradation as memory size decreases. Contents 1 Machine ...
Project (M.S., Computer Science) -- California State University, Sacramento, 2013.Games are an inter...
Gogol is a rule-based computer Go program. It uses a lot of reliable tactical rules. Tactical rules ...
Game theory is the study of mathematical models of strategic interaction among rational decision-mak...
The oriental game of Go is increasingly recognized as the "grand challenge" of Artificial Intelligen...
This paper examines the performance of an HDP-type adaptive critic design (ACD) of the game Go. The ...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
Go is an ancient board game that poses unique opportunities and challenges for artificial intelligen...
We present an experimental methodology and results for a machine learning approach to learning openi...
Computer Go programs have surpassed top-level human players by using deep learning and reinforcement...
In this paper, we present an experimental methodology and results for a machine learning approach to...
Computer Go programs with only a 4-stone handicap have recently defeated professional humans. Now th...
Reinforcement learning is applied to computer-based playing of 5x5 Go. We have found that incorporat...
The Tsetlin Machine have already shown great promise on pattern recognition and text categorization....
Go is a difficult game for computers to master, and the best go programs are still weaker than the a...
Project (M.S., Computer Science) -- California State University, Sacramento, 2013.Games are an inter...
Gogol is a rule-based computer Go program. It uses a lot of reliable tactical rules. Tactical rules ...
Game theory is the study of mathematical models of strategic interaction among rational decision-mak...
The oriental game of Go is increasingly recognized as the "grand challenge" of Artificial Intelligen...
This paper examines the performance of an HDP-type adaptive critic design (ACD) of the game Go. The ...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
Go is an ancient board game that poses unique opportunities and challenges for artificial intelligen...
We present an experimental methodology and results for a machine learning approach to learning openi...
Computer Go programs have surpassed top-level human players by using deep learning and reinforcement...
In this paper, we present an experimental methodology and results for a machine learning approach to...
Computer Go programs with only a 4-stone handicap have recently defeated professional humans. Now th...
Reinforcement learning is applied to computer-based playing of 5x5 Go. We have found that incorporat...
The Tsetlin Machine have already shown great promise on pattern recognition and text categorization....
Go is a difficult game for computers to master, and the best go programs are still weaker than the a...
Project (M.S., Computer Science) -- California State University, Sacramento, 2013.Games are an inter...
Gogol is a rule-based computer Go program. It uses a lot of reliable tactical rules. Tactical rules ...
Game theory is the study of mathematical models of strategic interaction among rational decision-mak...