This paper proposes a method for agent behavior classification which estimates the relations between the learner's behaviors and the other agents in the environment through interactions using the method of system identification. In order to identify the model of each agent, Akaike's Information Criterion (AIC) is applied to the result of Canonical Variate Analysis (CVA). Next, reinforcement learning based on the estimated state vectors is used in order to obtain the optimal behavior. The proposed method is applied to soccer playing robots. Unlike our previous work, the method can cope with a rolling ball. Computer simulations and preliminary experiments are shown and the discussion is given
As an example of multi-agent learning in soccer games of the RoboCup 2D Soccer Simulation League, we...
An agent must acquire and analyze various kinds of information from environment to achieve its goal....
In this paper we propose a strategy learning model for autonomous agents based on classification. In...
This paper proposes a method for agent behavior clas-sification which estimates the relations betwee...
Increasingly in domains with multiple intelligent agents, each agent must be able to identify what t...
Proceeding of: 10th International Conference on Intelligent Autonomous Systems (IAS 2008), Baden Bad...
Abstract. Being of a high complexity, most multi-agent systems are difficult to deal with by a hand-...
This paper proposes a method that acquires the pur-posive behaviors based on the estimation of the s...
Our long-term goal is to build teams of agents where the decision making is based completely on Rei...
The dynamic cooperation model of multi-Agent is formed by combining reinforcement learning with BDI ...
Designing soccer agents operating on the Soccer Server has became a standard problem in the multiage...
Developing intelligent agents for multi-agent, inaccessible, adversarial environments is arguably on...
AbstractIn this paper, we first discuss the meaning of physical embodiment and the complexity of the...
Abstract: Soccer simulation is an effort to motivate researchers to perform artificial and robotic i...
Proceeding of: Third International Conference on Modeling Decisions for Artificial Intelligence, MDA...
As an example of multi-agent learning in soccer games of the RoboCup 2D Soccer Simulation League, we...
An agent must acquire and analyze various kinds of information from environment to achieve its goal....
In this paper we propose a strategy learning model for autonomous agents based on classification. In...
This paper proposes a method for agent behavior clas-sification which estimates the relations betwee...
Increasingly in domains with multiple intelligent agents, each agent must be able to identify what t...
Proceeding of: 10th International Conference on Intelligent Autonomous Systems (IAS 2008), Baden Bad...
Abstract. Being of a high complexity, most multi-agent systems are difficult to deal with by a hand-...
This paper proposes a method that acquires the pur-posive behaviors based on the estimation of the s...
Our long-term goal is to build teams of agents where the decision making is based completely on Rei...
The dynamic cooperation model of multi-Agent is formed by combining reinforcement learning with BDI ...
Designing soccer agents operating on the Soccer Server has became a standard problem in the multiage...
Developing intelligent agents for multi-agent, inaccessible, adversarial environments is arguably on...
AbstractIn this paper, we first discuss the meaning of physical embodiment and the complexity of the...
Abstract: Soccer simulation is an effort to motivate researchers to perform artificial and robotic i...
Proceeding of: Third International Conference on Modeling Decisions for Artificial Intelligence, MDA...
As an example of multi-agent learning in soccer games of the RoboCup 2D Soccer Simulation League, we...
An agent must acquire and analyze various kinds of information from environment to achieve its goal....
In this paper we propose a strategy learning model for autonomous agents based on classification. In...