Modern operating systems provide multiple mechanisms for developing concurrent applications. Synchronous multithreading is a popular mechanism for developing applications that perform multiple operations simultaneously. However, threads often have high performance overhead and require deep knowledge of synchronization patterns and principles. Therefore, an increasing number of operating systems support asynchronous mechanisms that provide the benefits of concurrency while alleviating much of the overhead and complexity of multi-threading. The Proactor pattern presented in this paper describes how to structure applications and systems that effectively utilize asynchronous mechanisms supported by operating systems. When an application invokes...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
The performance of thread mechanism is dominated primarily by two kinds of thread-switching overhead...
This paper assesses the concept of synchronous objects, and shows that these objects make it possibl...
This paper describes an experiment in programming part of an operating system kernel using the Ester...
Ever since mass-market processors transitioned from single-core to multi-core architectures, softwar...
Norm Kerth published by Addison-Wesley, 1996. This paper describes the Half-Sync/Half-Async pattern,...
Thesis (Ph. D.)--University of Rochester. Dept. of Computer Science, 1996.Designing high performance...
Event-sequence modeling is a thread-architectural style for event-driven software. It bases the set ...
A multithreaded architecture exploits instruction level parallelism by interleaving instructions fr...
Pour aborder le développement d'applications concurrentes et distribuées, le modèle de programmation...
This paper describes the Active Object pattern, which decouples method execution from method invocat...
Interest in concurrent programming in recent years has spurred development of "threads", o...
Until recently, concurrent programming required, instead of multiple threads, multiple processes, ea...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
Abstract: This paper presents the use of multithreaded processors in real-time architectures. In par...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
The performance of thread mechanism is dominated primarily by two kinds of thread-switching overhead...
This paper assesses the concept of synchronous objects, and shows that these objects make it possibl...
This paper describes an experiment in programming part of an operating system kernel using the Ester...
Ever since mass-market processors transitioned from single-core to multi-core architectures, softwar...
Norm Kerth published by Addison-Wesley, 1996. This paper describes the Half-Sync/Half-Async pattern,...
Thesis (Ph. D.)--University of Rochester. Dept. of Computer Science, 1996.Designing high performance...
Event-sequence modeling is a thread-architectural style for event-driven software. It bases the set ...
A multithreaded architecture exploits instruction level parallelism by interleaving instructions fr...
Pour aborder le développement d'applications concurrentes et distribuées, le modèle de programmation...
This paper describes the Active Object pattern, which decouples method execution from method invocat...
Interest in concurrent programming in recent years has spurred development of "threads", o...
Until recently, concurrent programming required, instead of multiple threads, multiple processes, ea...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
Abstract: This paper presents the use of multithreaded processors in real-time architectures. In par...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
The performance of thread mechanism is dominated primarily by two kinds of thread-switching overhead...
This paper assesses the concept of synchronous objects, and shows that these objects make it possibl...