Current wearable video video-based eye tracking technology has considerably strict limitations in size and processing speed. Hardware used to process video must be lightweight, compact and somewhat modular. The video should be processed as it is being collected in real time and accurately enough to generate useful, reliable data. The utilization of general purposegeneral-purpose logic processors makes the implementation of basic pupil detection and eye tracking algorithms simple and compact, but it introduces accuracy issues due to the necessary simplicity of the computational methods used to detect and track the pupil. Large, complicated hardware implementations are more accurate, but they are quickly outdated and unwieldy. Application App...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
This paper presents a method for computing the gaze point using camera data captured with a wearable...
This paper presents a method for computing the gaze point using camera data captured with a wearable...
Current wearable video-based eye tracking technology has strict limitations in size and processing s...
The rapid growth of camera and storage capabilities, over the past decade, has resulted in an expone...
Abstract:- Eyetracking is one of the latest technologies that has shown potential in several areas i...
As demands for real-time computer vision applications increase, implementations on alternative archi...
Video-based eye tracking devices that can detect where a person is looking without requiring the us...
The article presents the concept of real-time implementation computing tasks in videosurveillance sy...
Abstract. We describe a generic real-time video processing system for applications in the field of e...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking technol...
Eye tracking is a well-established tool that is often utilised in research. There are currently many...
Eye-tracking systems have emerged as valuable tools in various research fields, including psychology...
This project presents the design and the implementation of face detection algorithm for video proces...
This work demonstrates the implementation of a high speed eye tracking system capable of tracking sa...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
This paper presents a method for computing the gaze point using camera data captured with a wearable...
This paper presents a method for computing the gaze point using camera data captured with a wearable...
Current wearable video-based eye tracking technology has strict limitations in size and processing s...
The rapid growth of camera and storage capabilities, over the past decade, has resulted in an expone...
Abstract:- Eyetracking is one of the latest technologies that has shown potential in several areas i...
As demands for real-time computer vision applications increase, implementations on alternative archi...
Video-based eye tracking devices that can detect where a person is looking without requiring the us...
The article presents the concept of real-time implementation computing tasks in videosurveillance sy...
Abstract. We describe a generic real-time video processing system for applications in the field of e...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking technol...
Eye tracking is a well-established tool that is often utilised in research. There are currently many...
Eye-tracking systems have emerged as valuable tools in various research fields, including psychology...
This project presents the design and the implementation of face detection algorithm for video proces...
This work demonstrates the implementation of a high speed eye tracking system capable of tracking sa...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
This paper presents a method for computing the gaze point using camera data captured with a wearable...
This paper presents a method for computing the gaze point using camera data captured with a wearable...