The standard way to notify the processor of a network event, such as the arrival or transmission of a packet, is through interrupts. Interrupts are more effective than polling, in terms of the per packet send/receive latency. Interrupts, however, incur a high overhead both during and after the interrupt handling, because modern superscalar processors use long pipelines, out-of-order and speculative execution, and multi-level memory systems, all of which tend to increase the interrupt overhead in terms of clock cycles. In this paper, we attempt to reduce the network interface overhead by introducing a hybrid scheme (HIP) that uses interrupts under low network load conditions and polling otherwise. Even though such hybrid schemes have been pr...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
Parallel systems supporting multithreading, or message passing in general, have typically used eithe...
The performance of network hosts can be severely degraded when subjected to heavy traffic of today&a...
Interrupt processing can be a major bottleneck in the end-to-end performance of Gigabit networks. Th...
Studies of the performance of interrupt-driven operating systems in high-speed networks have brought...
Interrupt processing can be a major bottleneck in the end-to-end performance of Gigabit networks. Th...
Active Messages form a user-level communication mechanism that allows a message to extract itself fr...
This paper describes a mechanism for reducing the cost of waiting for messages in architectures that...
Gigabit Ethernet is now finding wider deployment in computer networks. The conventional operating sy...
The afterburner ATM link Adapter has allowed us to evaluate three event-signaling schemes: polling, ...
CPUs monitor the network interface by spin-loop polling or by the use of interrupts. Spin-loop polli...
IoT devices have become an integral part of our lives and the industry. Many of these devices run re...
The afterburner ATM link Adapter has allowed us to evaluate three event-signaling schemes: polling, ...
Most operating systems use interface interrupts to schedule network tasks. Interrupt-driven sys-tems...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
Parallel systems supporting multithreading, or message passing in general, have typically used eithe...
The performance of network hosts can be severely degraded when subjected to heavy traffic of today&a...
Interrupt processing can be a major bottleneck in the end-to-end performance of Gigabit networks. Th...
Studies of the performance of interrupt-driven operating systems in high-speed networks have brought...
Interrupt processing can be a major bottleneck in the end-to-end performance of Gigabit networks. Th...
Active Messages form a user-level communication mechanism that allows a message to extract itself fr...
This paper describes a mechanism for reducing the cost of waiting for messages in architectures that...
Gigabit Ethernet is now finding wider deployment in computer networks. The conventional operating sy...
The afterburner ATM link Adapter has allowed us to evaluate three event-signaling schemes: polling, ...
CPUs monitor the network interface by spin-loop polling or by the use of interrupts. Spin-loop polli...
IoT devices have become an integral part of our lives and the industry. Many of these devices run re...
The afterburner ATM link Adapter has allowed us to evaluate three event-signaling schemes: polling, ...
Most operating systems use interface interrupts to schedule network tasks. Interrupt-driven sys-tems...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
System performance of Gigabit network hosts can severely be degraded due to interrupt overhead cause...
Parallel systems supporting multithreading, or message passing in general, have typically used eithe...