In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this solution comes along with several problems, especially in the temporal domain: Eye movement studies on scene perception could demonstrate that fixations of different durations serve different purposes and should therefore be differentiated. The use of dwell time for selection implies the need to distinguish intentional selections from merely perceptual processes, described as the Midas touch problem. Moreover, the feedback of the actual own eye position has not yet been addressed to systematic studies in the context of usability in gaze based computer interaction. We present research on the usability of a simple eye typing set up. Different ...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
The fascination of gaze control Controlling computers by gaze is a fascinating under-taking, for use...
Previous research shows that text entry by gaze using dwell time is slow, about 5-10 words per minut...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
Abstract. With dwell time activation, completely hands free interaction may be achieved by tracking ...
Eye gaze tracking provides a natural and fast method of interacting with computers. Many click alter...
Eye gaze tracking provides a natural and fast method of interacting with computers. Many click alter...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
In this paper, we present a target searching experiment to investigate how long is long enough to ma...
Proper feedback is essential in gaze based interfaces, where the same modality is used for both perc...
Proper feedback is essential in gaze based interfaces, where the same modality is used for both perc...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
The fascination of gaze control Controlling computers by gaze is a fascinating under-taking, for use...
Previous research shows that text entry by gaze using dwell time is slow, about 5-10 words per minut...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
Abstract. With dwell time activation, completely hands free interaction may be achieved by tracking ...
Eye gaze tracking provides a natural and fast method of interacting with computers. Many click alter...
Eye gaze tracking provides a natural and fast method of interacting with computers. Many click alter...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
In this paper, we present a target searching experiment to investigate how long is long enough to ma...
Proper feedback is essential in gaze based interfaces, where the same modality is used for both perc...
Proper feedback is essential in gaze based interfaces, where the same modality is used for both perc...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The eff...
The fascination of gaze control Controlling computers by gaze is a fascinating under-taking, for use...
Previous research shows that text entry by gaze using dwell time is slow, about 5-10 words per minut...