. This paper presents a method for recognizing human-hand gestures using a model-based approach. A Finite State Machine is used to model four qualitatively distinct phases of a generic gesture. Fingertips are tracked in multiple frames to compute motion trajectories, which are then used for finding the start and stop position of the gesture. Gestures are represented as a list of vectors and are then matched to stored gesture vector models using table lookup based on vector displacements. Results are presented showing recognition of seven gestures using images sampled at 4 Hz on a SPARC-1 without any special hardware. The seven gestures are representatives for actions of Left, Right, Up, Down, Grab, Rotate, and Stop. 1 Introduction It is es...
This paper describes experiments with techniques for tracking hands and recognizing gestures. Comple...
Analysis of a dynamic hand gesture requires processing a spatio-temporal image sequence. The actual ...
We use our hands constantly to interact with things: pick them up, move them, transform their shape,...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A Fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A Fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A fin...
This paper presents a method for recognizing human-hand gestures using a model based approach. A fin...
This paper presents a method for recognising human-hand gestures using a model based approach. A fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A fin...
International audienceInterest in gesture-based interaction has been growing considerably, but most ...
[[abstract]]The paper introduces a model based hand gesture recognition system, which consists of th...
The use of human hand as a natural interface for humancomputer interaction (HCI) serves as the motiv...
Hand gesture recognition from video images is of considerable interest as a means of providing simpl...
Human computer interaction techniques using hand poses are more natural to users than those that rel...
This paper describes experiments with techniques for tracking hands and recognizing gestures. Comple...
This paper describes experiments with techniques for tracking hands and recognizing gestures. Comple...
Analysis of a dynamic hand gesture requires processing a spatio-temporal image sequence. The actual ...
We use our hands constantly to interact with things: pick them up, move them, transform their shape,...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A Fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A Fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A fin...
This paper presents a method for recognizing human-hand gestures using a model based approach. A fin...
This paper presents a method for recognising human-hand gestures using a model based approach. A fin...
This paper presents a method for recognizing human-hand gestures using a model-based approach. A fin...
International audienceInterest in gesture-based interaction has been growing considerably, but most ...
[[abstract]]The paper introduces a model based hand gesture recognition system, which consists of th...
The use of human hand as a natural interface for humancomputer interaction (HCI) serves as the motiv...
Hand gesture recognition from video images is of considerable interest as a means of providing simpl...
Human computer interaction techniques using hand poses are more natural to users than those that rel...
This paper describes experiments with techniques for tracking hands and recognizing gestures. Comple...
This paper describes experiments with techniques for tracking hands and recognizing gestures. Comple...
Analysis of a dynamic hand gesture requires processing a spatio-temporal image sequence. The actual ...
We use our hands constantly to interact with things: pick them up, move them, transform their shape,...