In this paper we present a new, morphological criterion for determining whether a geometric solid is suitable for voxelization at a given resolution. The criterion embodies two conditions, namely that the curvature of the solid must be bounded and the critical points of the distance field must be at a certain distance from the boundary of the solid. For solids that fulfill this criterion, we present an analytic and an empirical bound for the trilinear reconstruction error. Additionally, we give a theoretical argument as to why the distance field approach to voxelization is more sound than the prefiltering technique. The essence of the argument is that while sampling and interpolation must always introduce some error, the latter method (but ...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
Assume that only partial knowledge about a non-rigid registration is given: certain points, curves, ...
Volume-based boundary reconstruction processes often have to deal with non-manifold shapes. Even tho...
In this paper we present a new, morphological criterion for determining whether a geometric solid is...
In this paper we present a new, morphological criterion for determining whether a geometric solid is...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve...
This paper describes an innovative extension of morphological operators to the analysis and processi...
In order to characterize the morphology of a triangulated terrain, we define several discrete estima...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Traditionally, 3D models, even so called solid ones, can only represent the object's surface inf...
This paper presents a novel, powerful reconstruction algorithm that can recover correct shape geomet...
Surface or shape reconstruction from 3D digitizations performed in planar samplings are frequent in ...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
Assume that only partial knowledge about a non-rigid registration is given: certain points, curves, ...
Volume-based boundary reconstruction processes often have to deal with non-manifold shapes. Even tho...
In this paper we present a new, morphological criterion for determining whether a geometric solid is...
In this paper we present a new, morphological criterion for determining whether a geometric solid is...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve...
This paper describes an innovative extension of morphological operators to the analysis and processi...
In order to characterize the morphology of a triangulated terrain, we define several discrete estima...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Traditionally, 3D models, even so called solid ones, can only represent the object's surface inf...
This paper presents a novel, powerful reconstruction algorithm that can recover correct shape geomet...
Surface or shape reconstruction from 3D digitizations performed in planar samplings are frequent in ...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
Assume that only partial knowledge about a non-rigid registration is given: certain points, curves, ...
Volume-based boundary reconstruction processes often have to deal with non-manifold shapes. Even tho...