Building highly concurrent systems, such as large-scale Internet services, requires managing many information flows at once and maintaining peak throughput when demand exceeds resource availability. In addition, any platform supporting Internet services must provide high availability and be able to cope with burstiness of load. Many approaches to building concurrent systems have been proposed, which generally fall into the two categories of threaded and eventdriven programming. We propose that threads and events are actually on the ends of a design spectrum, and that the best implementation strategy for these applications is somewhere in between. We present a general-purpose design framework for building highly concurrent systems, based on...
Throughout the years, the research community has developed a number of different concurrency constru...
Threading and concurrency are crucial to building high-performance Java applications -- but they ha...
Concurrent programming is indispensable. On the one hand, distributed and mobile environments natura...
Building highly concurrent systems, such as large-scale Internet services, requires managing many in...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
Event-based programming has been highly touted in recent years as the best way to write highly concu...
This paper proposes to combine two seemingly opposed programming models for building massively concu...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
This paper proposes to combine two seemingly opposed programming models for building massively concu...
Event-sequence modeling is a thread-architectural style for event-driven software. It bases the set ...
Due to the increased emphasis on responsiveness, event-based design has become mainstream in softwar...
Threads − A System for the Support of Concurrent Programming We describe a system, Threads, whose pu...
This dissertation presents a number of methods to build massively concurrent network applications in...
In this thesis, we investigate some of the options programmers have when writing a concurrent progra...
Concurrent programming is a useful technique for structuring many important classes of applications...
Throughout the years, the research community has developed a number of different concurrency constru...
Threading and concurrency are crucial to building high-performance Java applications -- but they ha...
Concurrent programming is indispensable. On the one hand, distributed and mobile environments natura...
Building highly concurrent systems, such as large-scale Internet services, requires managing many in...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
Event-based programming has been highly touted in recent years as the best way to write highly concu...
This paper proposes to combine two seemingly opposed programming models for building massively concu...
Thus far, we’ve written about concurrency as if the only way to build concurrent applications is to ...
This paper proposes to combine two seemingly opposed programming models for building massively concu...
Event-sequence modeling is a thread-architectural style for event-driven software. It bases the set ...
Due to the increased emphasis on responsiveness, event-based design has become mainstream in softwar...
Threads − A System for the Support of Concurrent Programming We describe a system, Threads, whose pu...
This dissertation presents a number of methods to build massively concurrent network applications in...
In this thesis, we investigate some of the options programmers have when writing a concurrent progra...
Concurrent programming is a useful technique for structuring many important classes of applications...
Throughout the years, the research community has developed a number of different concurrency constru...
Threading and concurrency are crucial to building high-performance Java applications -- but they ha...
Concurrent programming is indispensable. On the one hand, distributed and mobile environments natura...