Shape interpolation is the process of transforming continuously one object into another. This is useful in applications such as object recognition, object registration and computer animation. Unfortunately, "good" shape interpolation is as ill-defined as "shape" itself. To be able to control the process in a useful way, we need a representation for the objects using primitives which capture at least some aspects of their shape, with methods to convert other representations to this one. We present here a method to interpolate between two objects represented as a union of spheres. We briefly describe the representation and its properties, and show how to use it to interpolate. Once a distance metric between the spheres is ...
International audienceA new technique is presented for computing transformations between polyhedral ...
Morphing between 3D objects is a fundamental technique in computer graphics. Traditional methods of ...
Abstract. We present a new method for morphing 2D and 3D objects. In particular we focus on the prob...
An active problem in digital geometry processing is shape interpolation which aims to generate a con...
Figure 1: Starting from a surface mesh (left, 200k triangles), we propose an approximation algorithm...
ISBN : 978-1-4244-7542-1International audienceThis paper presents the binary flattenings of shapes, ...
We present a method that interpolates new shapes between a given pair of source and target shapes. T...
Some image processing and analysis applications require performing image interpolation. This paper f...
Reconstruction of an object from a set of points sampled from its boundary is an important problem ...
The automatic creation of man-made 3D objects is an active area in computer graphics. Computer-assis...
In this survey we consider geometric techniques which have been used to measure the similarity or di...
Reconstruction of an object from a set of points sampled from its boundary is an important problem ...
International audienceA new technique is presented for computing continuous shape transformations be...
This thesis deals with creation of a~tool for progressive interpolation of shape of a~3D polygonal m...
In this chapter we present a framwork for morphing for 2D and 3D objects. In particular we focus on ...
International audienceA new technique is presented for computing transformations between polyhedral ...
Morphing between 3D objects is a fundamental technique in computer graphics. Traditional methods of ...
Abstract. We present a new method for morphing 2D and 3D objects. In particular we focus on the prob...
An active problem in digital geometry processing is shape interpolation which aims to generate a con...
Figure 1: Starting from a surface mesh (left, 200k triangles), we propose an approximation algorithm...
ISBN : 978-1-4244-7542-1International audienceThis paper presents the binary flattenings of shapes, ...
We present a method that interpolates new shapes between a given pair of source and target shapes. T...
Some image processing and analysis applications require performing image interpolation. This paper f...
Reconstruction of an object from a set of points sampled from its boundary is an important problem ...
The automatic creation of man-made 3D objects is an active area in computer graphics. Computer-assis...
In this survey we consider geometric techniques which have been used to measure the similarity or di...
Reconstruction of an object from a set of points sampled from its boundary is an important problem ...
International audienceA new technique is presented for computing continuous shape transformations be...
This thesis deals with creation of a~tool for progressive interpolation of shape of a~3D polygonal m...
In this chapter we present a framwork for morphing for 2D and 3D objects. In particular we focus on ...
International audienceA new technique is presented for computing transformations between polyhedral ...
Morphing between 3D objects is a fundamental technique in computer graphics. Traditional methods of ...
Abstract. We present a new method for morphing 2D and 3D objects. In particular we focus on the prob...