In this paper, we show how to systematically improve on parameterized algorithms and their analysis, focusing on search-tree based algorithms for d-Hitting Set, especially for d = 3. We concentrate on algorithms which are easy to implement, in contrast with the highly sophisticated algorithms which have been elsewhere designed to improve on the exponential base in the algorithms. The algorithm analysis is based on a novel way to exploit a so-called auxiliary parameter, a technique which we believe can be used in other circumstances, as well.
A game tree algorithm is an algorithm computing the minimax value of the root of a game tree. Two we...
We slightly improve the pruning technique presented in Dantsin et al. (Theoret. Comput. Sci. 289 (20...
In this thesis we give a novel classification of techniques for designing parameterized algorithms, ...
Based on the methodology we presented in earlier work on parameterized algorithms for 3-HITTING SET,...
AbstractWe are going to analyze search tree algorithms for Weightedd-Hitting Set. Although the algor...
We are going to analyze simple search tree algorithms for approximating d -Hitting Set, focussing on...
Given a collection of subsets of size three of a finite set S and a positive integer k, the 3-Hittin...
AbstractGiven a collection C of subsets of size three of a finite set S and a positive integer k, th...
The 3-Hitting Set problem involves a family of subsets F of size at most three over an universe U. T...
\u3cp\u3eHitting Set is a classic problem in combinatorial optimization. Its input consists of a set...
Therapies consisting of a combination of agents are an attractive proposition, especially in the con...
Therapies consisting of a combination of agents are an attractive proposition, especially in the con...
Hitting Set is a classic problem in combinatorial optimization. Its input consists of a set system F...
Hitting Set is a classic problem in combinatorial optimization. Its input consists of a set system F...
Pseudo-kernelization is introduced in this paper as a new strategy for improving fixed-parameter alg...
A game tree algorithm is an algorithm computing the minimax value of the root of a game tree. Two we...
We slightly improve the pruning technique presented in Dantsin et al. (Theoret. Comput. Sci. 289 (20...
In this thesis we give a novel classification of techniques for designing parameterized algorithms, ...
Based on the methodology we presented in earlier work on parameterized algorithms for 3-HITTING SET,...
AbstractWe are going to analyze search tree algorithms for Weightedd-Hitting Set. Although the algor...
We are going to analyze simple search tree algorithms for approximating d -Hitting Set, focussing on...
Given a collection of subsets of size three of a finite set S and a positive integer k, the 3-Hittin...
AbstractGiven a collection C of subsets of size three of a finite set S and a positive integer k, th...
The 3-Hitting Set problem involves a family of subsets F of size at most three over an universe U. T...
\u3cp\u3eHitting Set is a classic problem in combinatorial optimization. Its input consists of a set...
Therapies consisting of a combination of agents are an attractive proposition, especially in the con...
Therapies consisting of a combination of agents are an attractive proposition, especially in the con...
Hitting Set is a classic problem in combinatorial optimization. Its input consists of a set system F...
Hitting Set is a classic problem in combinatorial optimization. Its input consists of a set system F...
Pseudo-kernelization is introduced in this paper as a new strategy for improving fixed-parameter alg...
A game tree algorithm is an algorithm computing the minimax value of the root of a game tree. Two we...
We slightly improve the pruning technique presented in Dantsin et al. (Theoret. Comput. Sci. 289 (20...
In this thesis we give a novel classification of techniques for designing parameterized algorithms, ...