Task performance data and subjective assessment data are widely used as usability measures in the human-computer interaction (HCI) field. Recently, physiology has also been explored as a metric for evaluating usability. However, it is not clear how physiological measures relate to traditional usability evaluation indexes. In this paper, we investigate the relationships among three kinds of data: task performance, subjective assessment and physiological measures. We found evidence that physiological data correlate with task performance data in a video game: with a decrease of the task performance level, the normalized galvanic skin response (GSR) increases. In addition, physiological data are mirrored in subjective reports assessing stress l...
Measurements of physiological parameters provide an objective, often non-intrusive, and (at least se...
Digital games have been used as stressors in a range of disciplines for decades. Nonetheless, the un...
Inferring the user’s approval of a graphical interface with non-invasive devices can be effective in...
Task performance data and subjective assessment data are widely used as usability measures in the hu...
Task performance data and subjective assessment data are widely used as usability measures in the hu...
Measurements of user experience (UX) in traditional human-computer interaction studies mostly rely o...
Physiological indicators of arousal have long been known to be sensitive to mental events such as po...
Physiological indicators of arousal have long been known to be sensitive to mental events such as po...
Part 1: Long and Short PapersInternational audienceThis project aims to present a methodology to stu...
In human-information interaction (HII) we are facing new research challenges as we attempt to look m...
The study of physiology-based measurement of emotion reactivity for evaluating user experience (UX) ...
Usability engineering and usability testing are concepts that continue to evolve. Interesting resear...
This research aimed to develop an approach for measuring, monitoring and auditing the usability of a...
Based on previous studies, physiological data has proven to be a promising, valuable indicator of em...
Psycho-physiological analysis has gained greater attention in the last few decades in various fields...
Measurements of physiological parameters provide an objective, often non-intrusive, and (at least se...
Digital games have been used as stressors in a range of disciplines for decades. Nonetheless, the un...
Inferring the user’s approval of a graphical interface with non-invasive devices can be effective in...
Task performance data and subjective assessment data are widely used as usability measures in the hu...
Task performance data and subjective assessment data are widely used as usability measures in the hu...
Measurements of user experience (UX) in traditional human-computer interaction studies mostly rely o...
Physiological indicators of arousal have long been known to be sensitive to mental events such as po...
Physiological indicators of arousal have long been known to be sensitive to mental events such as po...
Part 1: Long and Short PapersInternational audienceThis project aims to present a methodology to stu...
In human-information interaction (HII) we are facing new research challenges as we attempt to look m...
The study of physiology-based measurement of emotion reactivity for evaluating user experience (UX) ...
Usability engineering and usability testing are concepts that continue to evolve. Interesting resear...
This research aimed to develop an approach for measuring, monitoring and auditing the usability of a...
Based on previous studies, physiological data has proven to be a promising, valuable indicator of em...
Psycho-physiological analysis has gained greater attention in the last few decades in various fields...
Measurements of physiological parameters provide an objective, often non-intrusive, and (at least se...
Digital games have been used as stressors in a range of disciplines for decades. Nonetheless, the un...
Inferring the user’s approval of a graphical interface with non-invasive devices can be effective in...