© 2019 Lucia MiceliThis study investigates the interactions and collaboration that occur in interdisciplinary teams brought together to undertake project work in a higher educational setting. The aim of the study is to understand whether teams interact to collaborate across project stages to develop project solutions together. The study was conducted at a subject or unit level within a school of design in an Australian university using a qualitative case study approach. The focus was on the processes and interactions of four teams, all of which were undertaking the same project with the same tutor. Data were collected from a number of sources within each team, including pre project interviews with students and tutor, team Facebook transc...
This chapter presents a case study of a large common first year unit/subject in a major Australian u...
Abstract: Many design projects, including human-centered design (HCD) projects, incorporate multiple...
The broadening scope of design is changing ways of engaging with stakeholder groups outside the desi...
Design education has moved towards a collaborative practice where designers work in teams and with o...
I investigated how designers and stakeholders interact during interdisciplinary collaborative design...
Teamwork involves different types of interactions—specifically cooperation and collaboration—that ar...
One of the great paradoxes in design education is that undergraduate students are encouraged to stud...
Working in interdisciplinary teams is recognised as fundamental to contemporary workplaces in the kn...
Teamwork involves different types of interactions—specifically cooperation and collaboration—that ar...
This paper adds to an emerging body of literature on interdisciplinary innovation in organizational ...
<p>Research in team science suggests strategies for addressing difficulties that groups face when wo...
Abstract: In a collaborative task, group dynamics have been shown to affect students' grades, m...
Interdisciplinarity is becoming a critical issue of concern for design schools across East Asia in t...
The broadening scope of design is changing ways of engaging with stakeholder groups outside the desi...
In Higher Education, many changes towards more student-centred and interdisciplinary education are d...
This chapter presents a case study of a large common first year unit/subject in a major Australian u...
Abstract: Many design projects, including human-centered design (HCD) projects, incorporate multiple...
The broadening scope of design is changing ways of engaging with stakeholder groups outside the desi...
Design education has moved towards a collaborative practice where designers work in teams and with o...
I investigated how designers and stakeholders interact during interdisciplinary collaborative design...
Teamwork involves different types of interactions—specifically cooperation and collaboration—that ar...
One of the great paradoxes in design education is that undergraduate students are encouraged to stud...
Working in interdisciplinary teams is recognised as fundamental to contemporary workplaces in the kn...
Teamwork involves different types of interactions—specifically cooperation and collaboration—that ar...
This paper adds to an emerging body of literature on interdisciplinary innovation in organizational ...
<p>Research in team science suggests strategies for addressing difficulties that groups face when wo...
Abstract: In a collaborative task, group dynamics have been shown to affect students' grades, m...
Interdisciplinarity is becoming a critical issue of concern for design schools across East Asia in t...
The broadening scope of design is changing ways of engaging with stakeholder groups outside the desi...
In Higher Education, many changes towards more student-centred and interdisciplinary education are d...
This chapter presents a case study of a large common first year unit/subject in a major Australian u...
Abstract: Many design projects, including human-centered design (HCD) projects, incorporate multiple...
The broadening scope of design is changing ways of engaging with stakeholder groups outside the desi...