Light field technology, which emerged as a solution to the increasing demands of visually immersive experience, has shown its extraordinary potential for scene content representation and reconstruction. Unlike conventional photography that maps the 3D scenery onto a 2D plane by a projective transformation, light field preserves both the spatial and angular information, enabling further processing steps such as computational refocusing and image-based rendering. However, there are still gaps that have been barely studied, such as the light field demosaicing process. In this paper, we propose a depth-assisted demosaicing method for light field data. First, we exploit the sampling geometry of the light field data with respect to the scene cont...