Many researchers consider Gamification as a powerful way to improve education. Many studies show improvements with respect to traditional methodologies. Several educational strategies have also been combined with Gamification with interesting results. Interest is growing and evidence suggest Gamification has a promising future. However, there is a barrier preventing many researchers from properly understanding Gamification principles. Gamification focuses of engaging trainees in learning with same intensity that games engage players on playing. But only some very well designed games achieve this level of engagement. Designing truly entertaining games is a difficult task with a great artistic component. Although some studies have tried to cl...
Games have become popular in today’s media. Along with games, gamification has become popular in man...
In recent years, gamification – the use of game design elements in non-game contexts – has seen rapi...
This paper explores the role of games in learning. Beginning with some carefully selected definition...
Many researchers consider Gamification as a powerful way to improve education. Many studies show imp...
Learner's motivation difficulties are recognized as a problem in diverse educational scenarios, reac...
Gamification is an increasingly popular strategy for increasing user engagement. But how to design g...
Effective educational interventions require sufficient learner engagement, which can be difficult to...
The workshop on "Design your own gamified learning environment" is an introductory workshop to expos...
Gamification technique is getting popular to be implemented in learning or training application. It ...
Gamification is a term that refers to the use of game elements in\ud non-game contexts with the goal...
Gamification is becoming part of daily life with growing use in the learning context. The research l...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
This report explores gamification as a pedagogic approach to engage and motivate students in higher ...
Gamification is the application of game design elements in a non-gaming environment to promote outco...
The term gamification was first brought up a game designer Nick Pelling back in 2004, (Rughini?, 201...
Games have become popular in today’s media. Along with games, gamification has become popular in man...
In recent years, gamification – the use of game design elements in non-game contexts – has seen rapi...
This paper explores the role of games in learning. Beginning with some carefully selected definition...
Many researchers consider Gamification as a powerful way to improve education. Many studies show imp...
Learner's motivation difficulties are recognized as a problem in diverse educational scenarios, reac...
Gamification is an increasingly popular strategy for increasing user engagement. But how to design g...
Effective educational interventions require sufficient learner engagement, which can be difficult to...
The workshop on "Design your own gamified learning environment" is an introductory workshop to expos...
Gamification technique is getting popular to be implemented in learning or training application. It ...
Gamification is a term that refers to the use of game elements in\ud non-game contexts with the goal...
Gamification is becoming part of daily life with growing use in the learning context. The research l...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
This report explores gamification as a pedagogic approach to engage and motivate students in higher ...
Gamification is the application of game design elements in a non-gaming environment to promote outco...
The term gamification was first brought up a game designer Nick Pelling back in 2004, (Rughini?, 201...
Games have become popular in today’s media. Along with games, gamification has become popular in man...
In recent years, gamification – the use of game design elements in non-game contexts – has seen rapi...
This paper explores the role of games in learning. Beginning with some carefully selected definition...