We propose C3DPO, a method for extracting 3D models of deformable objects from 2D keypoint annotations in unconstrained images. We do so by learning a deep network that reconstructs a 3D object from a single view at a time, accounting for partial occlusions, and explicitly factoring the effects of viewpoint changes and object deformations. In order to achieve this factorization, we introduce a novel regularization technique. We first show that the factorization is successful if, and only if, there exists a certain canonicalization function of the reconstructed shapes. Then, we learn the canonicalization function together with the reconstruction one, which constrains the result to be consistent. We demonstrate stateof-the-art reconstruction ...
The goal of many computer vision systems is to transform image pixels into 3D representations. Recen...
We present a framework for learning 3D object shapes and dense cross-object 3D correspondences from ...
All that structure from motion algorithms “see ” are sets of 2D points. We show that these impoveris...
In this document, we study how to infer 3D from images captured by a single camera, without assuming...
Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D p...
We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals....
In this paper, we propose 3D unsupervised reconstruction networks (3D-URN), which reconstruct the 3D...
Understanding 3D object structure from a single image is an important but challenging task in comput...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work h...
Understanding 3D object structure from a single image is an important but difficult task in computer...
The final publication is available at link.springer.comIn recent years, there has been a growing int...
In this paper we present a novel structure from motion (SfM) approach able to infer 3D deformable mo...
Trabajo presentado en la 25th IEEE International Conference on Image Processing (ICIP), celebrada en...
This paper addresses the problem of recovering 3D nonrigid shape models from image sequences. For ex...
The goal of many computer vision systems is to transform image pixels into 3D representations. Recen...
We present a framework for learning 3D object shapes and dense cross-object 3D correspondences from ...
All that structure from motion algorithms “see ” are sets of 2D points. We show that these impoveris...
In this document, we study how to infer 3D from images captured by a single camera, without assuming...
Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D p...
We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals....
In this paper, we propose 3D unsupervised reconstruction networks (3D-URN), which reconstruct the 3D...
Understanding 3D object structure from a single image is an important but challenging task in comput...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work h...
Understanding 3D object structure from a single image is an important but difficult task in computer...
The final publication is available at link.springer.comIn recent years, there has been a growing int...
In this paper we present a novel structure from motion (SfM) approach able to infer 3D deformable mo...
Trabajo presentado en la 25th IEEE International Conference on Image Processing (ICIP), celebrada en...
This paper addresses the problem of recovering 3D nonrigid shape models from image sequences. For ex...
The goal of many computer vision systems is to transform image pixels into 3D representations. Recen...
We present a framework for learning 3D object shapes and dense cross-object 3D correspondences from ...
All that structure from motion algorithms “see ” are sets of 2D points. We show that these impoveris...