The potentialities implied in the web surface version of the supply chain simulation game, presentation of the planned functions. Designing the database serving as basis for the programme, the connection between core data and communication, the process of transactions. Showcasing the preliminary surface plans, the correlation between creating the surfaces and human errors. Various mathematical methods and solutions necessary for the realisation of more advanced functions
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...
This study describes the design and implementation of a simulation role-playing game (RPG), the web-...
An Internet based supply chain simulation game (ISCS) is introduced and demonstrated in this paper. ...
High levels of complexity and uncertainty, and various sources of risks, create challenges for suppl...
This is an era marked by rapid technology development in all different educational arenas. Alongside...
A web based version of the common “Beer Distribution Game” that facilitates experiential...
Today\u27s third level students are of a virtual generation, where online interactive multi-player g...
Simulations present a different way of engaging students in their learning journey. Within this stud...
The emerging paradigm of eLearning is becoming increasingly in evidence across many academic discipl...
Supply chain is a dynamic system in which not only customer demands and enterprises' capabilities va...
A web based version of the common Beer Distribution Game that facilitates experiential learning wa...
Knowledge economies are based on the concept of knowledge transfer between education institutes and ...
Supply chain management courses require more content that focuses on real practice and applications ...
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...
This study describes the design and implementation of a simulation role-playing game (RPG), the web-...
An Internet based supply chain simulation game (ISCS) is introduced and demonstrated in this paper. ...
High levels of complexity and uncertainty, and various sources of risks, create challenges for suppl...
This is an era marked by rapid technology development in all different educational arenas. Alongside...
A web based version of the common “Beer Distribution Game” that facilitates experiential...
Today\u27s third level students are of a virtual generation, where online interactive multi-player g...
Simulations present a different way of engaging students in their learning journey. Within this stud...
The emerging paradigm of eLearning is becoming increasingly in evidence across many academic discipl...
Supply chain is a dynamic system in which not only customer demands and enterprises' capabilities va...
A web based version of the common Beer Distribution Game that facilitates experiential learning wa...
Knowledge economies are based on the concept of knowledge transfer between education institutes and ...
Supply chain management courses require more content that focuses on real practice and applications ...
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...
This paper describes how a participative simulation model is used to demonstrate supply chain dynami...