When presented with items that must be generated versus read at encoding, individuals typically remember better those items that they generated versus those that they only read. We examined whether— given the opportunity to experience such differential memorial consequences of generating versus reading—participants might change how they processed future to-be-read information. In a first set of two experiments, participants were able to profit from such an experience to the extent that a generation advantage was eliminated on subsequent memory tests of generated and read items. Two additional experiments demonstrated the critical nature of this experience in leading to improved processing of future to-be-read information and elimination of ...
Associative memory is the memory for things related to items or events, requiring a mental connectio...
Recently, Carroll and Nelson (1993) presented research suggesting that general-information questions...
Superior memory performance for self-generated items compared to read or simply perceived items is c...
Five experiments are reported comparing memory for words that were generated by the subjects themsel...
Five experiments are reported comparing memory for words that were generated by the subjects themsel...
Generated information is better recognized and recalled than information that is read. This so‐calle...
The generation effect is the memory benefit for self-generated compared with read or experimenter-pr...
When people are actively involved in generating to-be-remembered information (e.g., solving the frag...
The generation effect is the memory benefit for self-generated compared with read or experimenter-pr...
Educators and psychologists have extolled the benefits of active learning techniques such as organiz...
According to many influential theories of memory, successful retrieval depends on the degree to whic...
When a response word bearing an orthographic, acoustic, or semantic relation to a stimulus word is g...
International audienceThe present experiment aimed to gain further understanding of the generation e...
In incidental learning tasks, subjects generated words from anagrams or incomplete sentences, verifi...
Research has shown that generating words in a study phase (e.g. "shoe" from foot-s$\sb{--}$e) usuall...
Associative memory is the memory for things related to items or events, requiring a mental connectio...
Recently, Carroll and Nelson (1993) presented research suggesting that general-information questions...
Superior memory performance for self-generated items compared to read or simply perceived items is c...
Five experiments are reported comparing memory for words that were generated by the subjects themsel...
Five experiments are reported comparing memory for words that were generated by the subjects themsel...
Generated information is better recognized and recalled than information that is read. This so‐calle...
The generation effect is the memory benefit for self-generated compared with read or experimenter-pr...
When people are actively involved in generating to-be-remembered information (e.g., solving the frag...
The generation effect is the memory benefit for self-generated compared with read or experimenter-pr...
Educators and psychologists have extolled the benefits of active learning techniques such as organiz...
According to many influential theories of memory, successful retrieval depends on the degree to whic...
When a response word bearing an orthographic, acoustic, or semantic relation to a stimulus word is g...
International audienceThe present experiment aimed to gain further understanding of the generation e...
In incidental learning tasks, subjects generated words from anagrams or incomplete sentences, verifi...
Research has shown that generating words in a study phase (e.g. "shoe" from foot-s$\sb{--}$e) usuall...
Associative memory is the memory for things related to items or events, requiring a mental connectio...
Recently, Carroll and Nelson (1993) presented research suggesting that general-information questions...
Superior memory performance for self-generated items compared to read or simply perceived items is c...