Most work in algorithmic game theory assumes that players ignore costs incurred by their fellow players. In this paper, we consider superimposing a social network over a game, where players are concerned with minimizing not only their own costs, but also the costs of their neighbors in the network. We aim to understand how properties of the underlying game are affected by this alteration to the standard model. The new social game has its own equilibria, and the Price of Civil Society denotes the ratio of the social cost of the worst such equilibrium relative to the worst Nash equilibrium under standard selfish play. We initiate the study of the price of civil society in the context of a simple class of games. Counterintuitively, we show t...
htmlabstractWe study the inefficiency of equilibria for various classes of games when players are (p...
htmlabstractThe study of other-regarding player behavior such as altruism and spite in games has rec...
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...
Most work in algorithmic game theory assumes that players ignore costs incurred by their fellow play...
Most work in algorithmic game theory assumes that players ignore costs incurred by their fellow play...
htmlabstractWe introduce a new class of games, called social contribution games (SCGs), where each p...
We model the economics of producing content in online social networks such as Facebook and Twitter. ...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
htmlabstractWe introduce a new measure of the discrepancy in strategic games between the social welf...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
Network creation games have been studied in many different settings recently. These games are motiva...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We study the inefficiency of equilibria for several classes of games when players are (partially) al...
htmlabstractWe study the inefficiency of equilibria for various classes of games when players are (p...
htmlabstractThe study of other-regarding player behavior such as altruism and spite in games has rec...
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...
Most work in algorithmic game theory assumes that players ignore costs incurred by their fellow play...
Most work in algorithmic game theory assumes that players ignore costs incurred by their fellow play...
htmlabstractWe introduce a new class of games, called social contribution games (SCGs), where each p...
We model the economics of producing content in online social networks such as Facebook and Twitter. ...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
htmlabstractWe introduce a new measure of the discrepancy in strategic games between the social welf...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
Network creation games have been studied in many different settings recently. These games are motiva...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nas...
We study the inefficiency of equilibria for several classes of games when players are (partially) al...
htmlabstractWe study the inefficiency of equilibria for various classes of games when players are (p...
htmlabstractThe study of other-regarding player behavior such as altruism and spite in games has rec...
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...