Constructing a valid measure of presence and discovering the factors that contribute to presence have been much sought after goals of presence researchers and at times have generated controversy among them. This paper describes the results of principal-components analyses of Presence Questionnaire (PQ) data from 325 participants following exposure to immersive virtual environments. The analyses suggest that a 4-factor model provides the best fit to our data. The factors are Involvement, Adaptation/Immersion, Sensory Fidelity, and Interface Quality. Except for the Adaptation/Immersion factor, these factors corresponded to those identified in a cluster analysis of data from an earlier version of the questionnaire. The existence of an Adaptati...
There is a lack in the literature of studies that investigate the human factors involved in the enga...
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
This paper describes a study performed to evaluate two commonly used measures of presence. The study...
The concept of presence, i.e. the sensation of 'being there' in a mediated environment, has received...
The relationship between presence and cognitive factors such as absorption, creative imagination, em...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
The relationship between presence and cognitive factors such as absorption, creative imagination, em...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
People experience different levels of presence (e.g. Krijn et al., 2004; Walshe, Lewis, Kim, O'Sulli...
User experience is a critical component in the development of virtual environment systems and applic...
Sense-of-presence (SOP) is an important aspect in our perception of a physical environment and has b...
A recent study has shown that the Presence Questionnaire (PQ) developed by Singer and Witmer (1996) ...
Originality/Value -- Having a better understanding of the relation between human factors and feeling...
There is a lack in the literature of studies that investigate the human factors involved in the enga...
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
This paper describes a study performed to evaluate two commonly used measures of presence. The study...
The concept of presence, i.e. the sensation of 'being there' in a mediated environment, has received...
The relationship between presence and cognitive factors such as absorption, creative imagination, em...
Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, re...
The relationship between presence and cognitive factors such as absorption, creative imagination, em...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
People experience different levels of presence (e.g. Krijn et al., 2004; Walshe, Lewis, Kim, O'Sulli...
User experience is a critical component in the development of virtual environment systems and applic...
Sense-of-presence (SOP) is an important aspect in our perception of a physical environment and has b...
A recent study has shown that the Presence Questionnaire (PQ) developed by Singer and Witmer (1996) ...
Originality/Value -- Having a better understanding of the relation between human factors and feeling...
There is a lack in the literature of studies that investigate the human factors involved in the enga...
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...