Military War Gaming has developed from the chess-like games to the elaborate computer simulations of today, using high-speed, general-purpose, digital computers. This Research Report will briefly review modern war-game developments with emphasis on real-time training systems. The application of system dynamics techniques developed by Jay W. Forrester to war-game modeling is explored. A simple destroyer versus submarine model is developed. Results indicate that the system dynamics modeling technique is a powerful and effective tool. However, the Dynamo language could be substantially improved by a more powerful logical statement capability
Simulations used in training attempt to portray reality for the units or individuals participating i...
This report describes dynamic combat models that reflect the effect of information flows together wi...
Military planning uses wargames to model the processes and decisions of an operation. As these opera...
Computerised naval wargames are being used worldwide for operational planning, personnel training, o...
Current war games and simulations are primarily attrition based, and are centered on the concept of ...
Computerised wargames have emerged as an important tool to train the field comnlanders in a cost-eff...
In improving computer games, which reproduce a battle of tanks, two tasks can be distinguished: incr...
This report is a survey of Artificial Intelligence (AI) technology contributions to military trainin...
“Today it is not the word “truth” but the word “model ” that continually decorates the pages of scie...
Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores ...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
A computer simulation model of a tank vs tank battle scenario was earlier developed and programmed o...
Training is considered to be one of the key factors in achieving military goal. Growing concernover ...
Information Age brings technologies that provide unparalleled opportunities for military and securi...
The research presented in this paper attempts to show how using a competitive approach to artificial...
Simulations used in training attempt to portray reality for the units or individuals participating i...
This report describes dynamic combat models that reflect the effect of information flows together wi...
Military planning uses wargames to model the processes and decisions of an operation. As these opera...
Computerised naval wargames are being used worldwide for operational planning, personnel training, o...
Current war games and simulations are primarily attrition based, and are centered on the concept of ...
Computerised wargames have emerged as an important tool to train the field comnlanders in a cost-eff...
In improving computer games, which reproduce a battle of tanks, two tasks can be distinguished: incr...
This report is a survey of Artificial Intelligence (AI) technology contributions to military trainin...
“Today it is not the word “truth” but the word “model ” that continually decorates the pages of scie...
Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores ...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
A computer simulation model of a tank vs tank battle scenario was earlier developed and programmed o...
Training is considered to be one of the key factors in achieving military goal. Growing concernover ...
Information Age brings technologies that provide unparalleled opportunities for military and securi...
The research presented in this paper attempts to show how using a competitive approach to artificial...
Simulations used in training attempt to portray reality for the units or individuals participating i...
This report describes dynamic combat models that reflect the effect of information flows together wi...
Military planning uses wargames to model the processes and decisions of an operation. As these opera...