Technological modernization has impacted various fields such as the field of education, teaching, and learning. The traditional classroom and teaching methodologies no longer meet the needs of the new tech-savvy generation. Thus, recently there have been changes in teacher preparation programs in order to prepare teacher candidates to have the skills to respond to such high technological demands. Additionally, the demographics of students attending schools in countries with exceptionally high numbers of immigrants such as the United States is another reason to seek novel ways to prepare teachers who have had adequate practice and developed teaching skills needed to reach the English learners (ELs) in their classrooms. Using Multi-User Virtu...
A prescribed English language textbook often directs classroom teaching practices in secondary schoo...
The integration of simulation platforms in the Initial Teacher Education (ITE) programs enables pre-...
Immersive virtual environments or metaverse are representations of real or imaginative worlds crea...
Purpose: Simulation technology has been used as a viable alternative to provide a real life setting ...
While virtual technology for training in the simulation field has had a long history in medicine and...
While virtual technology for training in the simulation field has a long history in medicine, aviati...
While virtual technology for training in the simulation field has a long history in medicine, aviati...
The purpose of this chapter is to familiarize readers with various forms of mixed reality environmen...
Virtual Reality is a new technology which widely used and very popular among young generation.Virtua...
Similar to flight simulators used to train airline pilots prior to flying an actual airplane, mixed-...
Increasingly virtual worlds are being used to provide new and varied learning opportunities by vario...
With technology being advanced and many new teaching methods being implemented, considering virtual ...
The main purpose of this paper is to bring pioneering insights into the core line of sustainable edu...
Virtual worlds present an opportunity to shift pedagogy at all levels of education. Technology that ...
Practice is a vital component of teacher preparation. Mixed Reality Simulation (MRS) is a technology...
A prescribed English language textbook often directs classroom teaching practices in secondary schoo...
The integration of simulation platforms in the Initial Teacher Education (ITE) programs enables pre-...
Immersive virtual environments or metaverse are representations of real or imaginative worlds crea...
Purpose: Simulation technology has been used as a viable alternative to provide a real life setting ...
While virtual technology for training in the simulation field has had a long history in medicine and...
While virtual technology for training in the simulation field has a long history in medicine, aviati...
While virtual technology for training in the simulation field has a long history in medicine, aviati...
The purpose of this chapter is to familiarize readers with various forms of mixed reality environmen...
Virtual Reality is a new technology which widely used and very popular among young generation.Virtua...
Similar to flight simulators used to train airline pilots prior to flying an actual airplane, mixed-...
Increasingly virtual worlds are being used to provide new and varied learning opportunities by vario...
With technology being advanced and many new teaching methods being implemented, considering virtual ...
The main purpose of this paper is to bring pioneering insights into the core line of sustainable edu...
Virtual worlds present an opportunity to shift pedagogy at all levels of education. Technology that ...
Practice is a vital component of teacher preparation. Mixed Reality Simulation (MRS) is a technology...
A prescribed English language textbook often directs classroom teaching practices in secondary schoo...
The integration of simulation platforms in the Initial Teacher Education (ITE) programs enables pre-...
Immersive virtual environments or metaverse are representations of real or imaginative worlds crea...