In this paper, we describe how geometrically correct and visually realistic shadows may be computed for objects composited into a single view of a target scene. Compared to traditional single view compositing methods, which either do not deal with the shadow effects or manually create the shadows for the composited objects, our approach efficiently utilizes the geometric and photometric constraints extracted from a single target image to synthesize the shadows consistent with the overall target scene for the inserted objects. In particular, we explore (i) the constraints provided by imaged scene structure, e.g. vanishing points of orthogonal directions, for camera calibration and thus explicit determination of the locations of the camera an...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
In the creation of computer generated pictures, many methods have been proposed to reduce the amount...
Shadows provide valuable information about the scene geometry, especially the whereabout of the ligh...
In this paper, we describe how camera parameters and light source orientation can be recovered from ...
In this paper, we describe how camera parameters and light source orientation can be recovered from ...
This paper examines the possibilities of improving fidelity of the rendered 3D model images integrat...
Even though shadows are important for photometric consis-tency in Mixed Reality (MR) [1]. When human...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
The aim of reflection synthesis of inserted objects is to generate reflections which would be seen b...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
In the creation of computer generated pictures, many methods have been proposed to reduce the amount...
Shadows provide valuable information about the scene geometry, especially the whereabout of the ligh...
In this paper, we describe how camera parameters and light source orientation can be recovered from ...
In this paper, we describe how camera parameters and light source orientation can be recovered from ...
This paper examines the possibilities of improving fidelity of the rendered 3D model images integrat...
Even though shadows are important for photometric consis-tency in Mixed Reality (MR) [1]. When human...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
The aim of reflection synthesis of inserted objects is to generate reflections which would be seen b...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...