We present a prototype system for interactive construction and modification of 3D physical models using building blocks. Our system uses a depth sensing camera and a novel algorithm for acquiring and tracking the physical models. The algorithm, Lattice-First, is based on the fact that building block structures can be arranged in a 3D point lattice where the smallest block unit is a basis in which to derive all the pieces of the model. The algorithm also makes it possible for users to interact naturally with the physical model as it is acquired, using their bare hands to add and remove pieces. We present the details of our algorithm, along with examples of the models we can acquire using the interactive system. We also show the results of an...
Impact of decisions in the design process is initially high and declines as the design matures. Howe...
In first part of this paper, methods for reducing complexity of building 3D maps are introduced. The...
This research aims to develop a system capable of reconstructing real-world objects such as cube, py...
We present a prototype system for interactive construction and modification of 3D physical models us...
There are some alternatives to do 3D digital building models. One of them is realized by using 3D bl...
In this project a three dimensional virtual world is constructed with the use of a LEGO camera and a...
Figure 1: A demonstration of our method from start to finish. The LEGO Man is first voxelized into 1...
In this project a 3-dimensional virtual world is consructed with the use of a LEGO camera and a set ...
This thesis explores the procedural generation of 3D buildings from the floor plan all the way to the...
We propose a polygonal approximation that will use a 3D mesh to guide the user in building 3D Lego m...
The authors describe two approaches to the construction of three-dimensional models of wooden object...
Normally, academic applications of computer-aided design in building project provide a visual presen...
In architectural design 3D modeling in the inception phase is up to now not supported in CAD. Moreov...
ABSTRACT: State-of-the-art construction equipment control technology creates the opportunity to impl...
LEGO is developing a 3D building application for children please see the current version on www.lego...
Impact of decisions in the design process is initially high and declines as the design matures. Howe...
In first part of this paper, methods for reducing complexity of building 3D maps are introduced. The...
This research aims to develop a system capable of reconstructing real-world objects such as cube, py...
We present a prototype system for interactive construction and modification of 3D physical models us...
There are some alternatives to do 3D digital building models. One of them is realized by using 3D bl...
In this project a three dimensional virtual world is constructed with the use of a LEGO camera and a...
Figure 1: A demonstration of our method from start to finish. The LEGO Man is first voxelized into 1...
In this project a 3-dimensional virtual world is consructed with the use of a LEGO camera and a set ...
This thesis explores the procedural generation of 3D buildings from the floor plan all the way to the...
We propose a polygonal approximation that will use a 3D mesh to guide the user in building 3D Lego m...
The authors describe two approaches to the construction of three-dimensional models of wooden object...
Normally, academic applications of computer-aided design in building project provide a visual presen...
In architectural design 3D modeling in the inception phase is up to now not supported in CAD. Moreov...
ABSTRACT: State-of-the-art construction equipment control technology creates the opportunity to impl...
LEGO is developing a 3D building application for children please see the current version on www.lego...
Impact of decisions in the design process is initially high and declines as the design matures. Howe...
In first part of this paper, methods for reducing complexity of building 3D maps are introduced. The...
This research aims to develop a system capable of reconstructing real-world objects such as cube, py...