One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual 3D scenes. The work presented in this thesis addresses this goal of speed and realism. In real-time realistic rendering, we encounter certain problems that are difficult to solve in the traditional 3-dimensional geometric space. We show that using an image-space approach can provide effective solutions to these problems. Unlike geometric space algorithms that operate on 3D primitives such as points, edges, and polygons, image-space algorithms operate on 2D snapshot images of the 3D geometric data. Operating in image-space effectively decouples the geometric complexity of the 3D data from the run-time of the rendering algorithm. Other importan...
International audienceReal time rendering of atmospheric light scattering is one of the most difficu...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
In computer graphics, the goal of photorealistic rendering algorithms is to create con-vincing image...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
This thesis proposes a concept of sampling, especially for path tracing like algorithms, for faster ...
Real time rendering of atmospheric light scattering is one of the most difficult lighting effect to ...
International audienceThis paper illustrates the cooperation between Image Processing and Computer G...
International audienceReal time rendering of atmospheric light scattering is one of the most difficu...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
In computer graphics, the goal of photorealistic rendering algorithms is to create con-vincing image...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
This thesis proposes a concept of sampling, especially for path tracing like algorithms, for faster ...
Real time rendering of atmospheric light scattering is one of the most difficult lighting effect to ...
International audienceThis paper illustrates the cooperation between Image Processing and Computer G...
International audienceReal time rendering of atmospheric light scattering is one of the most difficu...
In this paper, we present a simple and practical technique for real-time rendering of caustics from ...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...