The development of learning media model becomes a necessity for improving the quality of education in Indonesia. Following the development of technology and information, new models continue to be developed, one of which is comic. This study aims to develop a model of electronic comic (e-Comic) as a medium of learning. With the ADDIE development method, it is done through needs analysis, model design, prototype development, prototype implementatio (testing) and evaluation of prototype implementation results to the field. The result is a comic electronic model in which graphic-shaped graphics are highlighted to deliver learning materials in accordance with the applicable curriculum. The material is delivered in story form so the delivery is n...
Media pembelajaran berperan penting dalam proses komunikasi antara guru dengan peserta didik secara ...
Kegiatan pembelajaran menggunakan media biasa seperti modul, buku paket, atau presentasi powerpoint ...
Development research aims to produce products such as electronic media learning graphic comic apprec...
Based on and interviews conducted by researchers to Teachers 2nd grade in SDN Jatimulyo 1 Malang abo...
Abstract: This research to determine the process and feasibility of developing E-Comic Media in Indo...
Abstrak E-comic Adalah media pembelajaran berbasis elektronik berupa smartphone. pada penelitian ini...
AbstractThis study aims to develop electronic comic media on the material of the circulatorysystem i...
Abstrak Pengembangan media komik elektronik guna meningkatkan minat belajar pada materi IPAS siswa k...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
Learning Media is a tool used to help students and teachers in delivering material and encouraging s...
Media is one of the important components that must exist in a learning process. The aim of this rese...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Penelitian ini merupakan penelitian pengembangan produk pembelajaran. Metode yang digunakan adalah m...
Dampak positif globalisasi diantaranya efisiensi ruang. Banyak obyek yang diubah dalam bentuk elektr...
[Improving Student Activity and Learning Outcomes with Picture and Picture Model Assisted by E-Comic...
Media pembelajaran berperan penting dalam proses komunikasi antara guru dengan peserta didik secara ...
Kegiatan pembelajaran menggunakan media biasa seperti modul, buku paket, atau presentasi powerpoint ...
Development research aims to produce products such as electronic media learning graphic comic apprec...
Based on and interviews conducted by researchers to Teachers 2nd grade in SDN Jatimulyo 1 Malang abo...
Abstract: This research to determine the process and feasibility of developing E-Comic Media in Indo...
Abstrak E-comic Adalah media pembelajaran berbasis elektronik berupa smartphone. pada penelitian ini...
AbstractThis study aims to develop electronic comic media on the material of the circulatorysystem i...
Abstrak Pengembangan media komik elektronik guna meningkatkan minat belajar pada materi IPAS siswa k...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
Learning Media is a tool used to help students and teachers in delivering material and encouraging s...
Media is one of the important components that must exist in a learning process. The aim of this rese...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Penelitian ini merupakan penelitian pengembangan produk pembelajaran. Metode yang digunakan adalah m...
Dampak positif globalisasi diantaranya efisiensi ruang. Banyak obyek yang diubah dalam bentuk elektr...
[Improving Student Activity and Learning Outcomes with Picture and Picture Model Assisted by E-Comic...
Media pembelajaran berperan penting dalam proses komunikasi antara guru dengan peserta didik secara ...
Kegiatan pembelajaran menggunakan media biasa seperti modul, buku paket, atau presentasi powerpoint ...
Development research aims to produce products such as electronic media learning graphic comic apprec...